Mercurial
Mercurial
>
icculus
>
SDL-audio-capture
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-30
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Merge audio capture work back into the mainline.
default
tip
2016-08-28, by Ryan C. Gordon
Patched to compile.
2016-08-28, by Ryan C. Gordon
alsa: Implemented hotplug support, cleaned up device names.
2016-08-28, by Ryan C. Gordon
ios: patched to compile.
2016-08-26, by Ryan C. Gordon
alsa: don't enumerate virtual devices, just physical hardware.
2016-08-15, by Ryan C. Gordon
Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved()
2016-08-26, by Sam Lantinga
commit 1170112da3776fdb06425f62d57b63144c33dc51
2016-08-26, by Sam Lantinga
Emscripten: Fixed crash if closing removed joystick (thanks, Sylvain!).
2016-08-25, by Philipp Wiesemann
Android: Fixed crash if closing removed joystick (thanks, Sylvain!).
2016-08-25, by Philipp Wiesemann
WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state
2016-08-20, by David Ludwig
Added link in header comment.
2016-08-17, by Philipp Wiesemann
Emscripten: Fixed opening previously closed joystick.
2016-08-17, by Philipp Wiesemann
Android: Fixed opening previously closed joystick (thanks, Sylvain!).
2016-08-17, by Philipp Wiesemann
[ OSX ] enables Xbox One S Guide (System Main Menu) button detection. the one possible impact is that since button identifiers on OSX are just their sequence in the HID report descriptor we might change the button order, and any existing/saved mappings may get their order changed.
2016-08-08, by Sam Lantinga
Add Xbox One controller GUIDs to the XInput filter in the DirectInput joystick driver.
2016-08-06, by Mikkel Krautz
Fixed two old identifiers in header comments.
2016-08-03, by Philipp Wiesemann
PSP: Fixed memory leak if video init failed.
2016-08-03, by Philipp Wiesemann
WinRT: Removed not needed SDL_zerop() after SDL_calloc().
2016-08-03, by Philipp Wiesemann
Added brackets to function names in header comments so that doxygen links them.
2016-08-03, by Philipp Wiesemann
testaudiocapture: ask for way more output samples.
2016-08-12, by Ryan C. Gordon
emscripten: send fake mouse events for touches, like other targets do.
2016-08-12, by Ryan C. Gordon
emscripten audio: check for an "undefined" object, remove some console.log().
2016-08-12, by Ryan C. Gordon
audio: Cleaned up "extern AudioBootStrap" list.
2016-08-11, by Ryan C. Gordon
audio: Renamed some internal driver symbols in various targets.
2016-08-11, by Ryan C. Gordon
android: implement audio capture support.
2016-08-11, by Ryan C. Gordon
directsound: Implemented audio capture support.
2016-08-10, by Ryan C. Gordon
windows: directsound should also map audio device GUIDs to proper names.
2016-08-10, by Ryan C. Gordon
audio: Patched to compile on C89 compilers.
2016-08-10, by Ryan C. Gordon
emscripten audio: fix timer on capture's silence callback.
2016-08-10, by Ryan C. Gordon
directsound: recalculate audiospec size before creating secondary buffer.
2016-08-09, by Ryan C. Gordon
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-30
tip