Wed, 05 Jun 2013 22:33:10 -0700 Added testautomation to the Visual Studio 2008 project.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 22:33:10 -0700] rev 7286
Added testautomation to the Visual Studio 2008 project.
Wed, 05 Jun 2013 21:48:53 -0700 Fixed compile errors on iOS
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:48:53 -0700] rev 7285
Fixed compile errors on iOS
Wed, 05 Jun 2013 21:47:49 -0700 The jump hack is no longer used.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:47:49 -0700] rev 7284
The jump hack is no longer used. Cheers!
Wed, 05 Jun 2013 21:38:54 -0700 Need to include SDL_main.h when we call SDL_main()
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:38:54 -0700] rev 7283
Need to include SDL_main.h when we call SDL_main()
Wed, 05 Jun 2013 21:31:22 -0700 This patch isn't needed because you have the window and can do [nswindow contentView] yourself.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:31:22 -0700] rev 7282
This patch isn't needed because you have the window and can do [nswindow contentView] yourself. I'm rolling this back so we minimize the things exposed that we have to keep consistent in the API.
Wed, 05 Jun 2013 21:23:59 -0700 Added some extra protection to notify the developer if they haven't initialized the application properly.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:23:59 -0700] rev 7281
Added some extra protection to notify the developer if they haven't initialized the application properly. This will help reduce issues like that reported in bug 1819: Wouter van Oortmerssen 2013-04-23 20:12:07 EDT #0 0x01d1e881 in __HALT () #1 0x01c58971 in _CFRuntimeCreateInstance () #2 0x02e4acc1 in GSFontCreateWithName () #3 0x00adc0e1 in UINewFont () #4 0x00adc24c in +[UIFont systemFontOfSize:traits:] () #5 0x00adc298 in +[UIFont systemFontOfSize:] () #6 0x009fb5d9 in +[UITextFieldLabel defaultFont] () #7 0x00a8ccd5 in -[UILabel _commonInit] () #8 0x00a8ce14 in -[UILabel initWithFrame:] () #9 0x00a052eb in -[UITextField createTextLabelWithTextColor:] () #10 0x009fbede in -[UITextField initWithFrame:] () #11 0x00152ead in -[SDL_uikitview initializeKeyboard] at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/uikit/SDL_uikitview.m:208 #12 0x0015290c in -[SDL_uikitview initWithFrame:] at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/uikit/SDL_uikitview.m:50 #13 0x00153b5b in -[SDL_uikitopenglview initWithFrame:scale:retainBacking:rBits:gBits:bBits:aBits:depthBits:stencilBits:majorVersion:] at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/uikit/SDL_uikitopenglview.m:53 #14 0x001524ff in UIKit_GL_CreateContext at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/uikit/SDL_uikitopengles.m:114 #15 0x0015078f in SDL_GL_CreateContext at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/SDL_video.c:2666 #16 0x000d8c5c in SDLInit(char const*, vec<int, 2>&) at /Users/aardappel/lobster/dev/xcode/lobster/../../src/sdlsystem.cpp:193
Wed, 05 Jun 2013 21:14:26 -0700 We already link SDL2_test by default now.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:14:26 -0700] rev 7280
We already link SDL2_test by default now.
Wed, 05 Jun 2013 15:11:38 -0700 Joystick: Only send joy events when focused.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 15:11:38 -0700] rev 7279
Joystick: Only send joy events when focused. This changes makes it so that you only receive joystick (and implicitly gamecontroller) input events when your application has keyboard focus. If you'd like to still receive events when your application is in the background, set the SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS hint to "1". This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1892
Wed, 05 Jun 2013 23:33:15 +0200 Fixed doxygen warnings and corrected documentation in header files.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Wed, 05 Jun 2013 23:33:15 +0200] rev 7278
Fixed doxygen warnings and corrected documentation in header files.
Wed, 05 Jun 2013 12:48:44 -0700 Mac: Fix invalid PS3 controller mapping.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:48:44 -0700] rev 7277
Mac: Fix invalid PS3 controller mapping. PS3 controller had swapped D-Pad down & left buttons, as well as X & Y buttons. Thanks to Alex Szpakowski for the bug report and fix. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1891
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