Thu, 14 Feb 2002 21:26:42 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Thu, 14 Feb 2002 21:26:42 +0000] rev 280
*** empty log message ***
Thu, 14 Feb 2002 02:15:15 +0000 Mike Gorchak added some QNX tweaks, including OpenGL support
Sam Lantinga <slouken@libsdl.org> [Thu, 14 Feb 2002 02:15:15 +0000] rev 279
Mike Gorchak added some QNX tweaks, including OpenGL support
Thu, 14 Feb 2002 01:24:08 +0000 Added support for joysticks on *BSD (thanks Wilbern!)
Sam Lantinga <slouken@libsdl.org> [Thu, 14 Feb 2002 01:24:08 +0000] rev 278
Added support for joysticks on *BSD (thanks Wilbern!)
Thu, 14 Feb 2002 00:47:46 +0000 Added a YUV overlay test program (thanks Jon!)
Sam Lantinga <slouken@libsdl.org> [Thu, 14 Feb 2002 00:47:46 +0000] rev 277
Added a YUV overlay test program (thanks Jon!)
Wed, 13 Feb 2002 23:40:13 +0000 Updated the documentation for the SDL_PushEvent() call.
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Feb 2002 23:40:13 +0000] rev 276
Updated the documentation for the SDL_PushEvent() call.
Wed, 13 Feb 2002 18:21:48 +0000 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Feb 2002 18:21:48 +0000] rev 275
Added support for the pause key under DirectX
Wed, 13 Feb 2002 17:45:24 +0000 David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Feb 2002 17:45:24 +0000] rev 274
David Snopek added Borland compiler support
Tue, 22 Jan 2002 21:14:36 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Tue, 22 Jan 2002 21:14:36 +0000] rev 273
*** empty log message ***
Tue, 22 Jan 2002 18:46:28 +0000 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org> [Tue, 22 Jan 2002 18:46:28 +0000] rev 272
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST) From: Darrell Walisser <dwaliss1@purdue.edu> Subject: SDL Quartz video update -better mouse motion events -fixed minification bugs (except OpenGL) -fixed QZ_SetGamma for correct semantics -fade/unfade display before/after rez switch -experimental obscured-check/blind-copy code The obscured code, while it speeds up window drawing substantially, isn't ready yet. The reason is that there doesn't (yet) seem to be a way to know when the window is dragged or when the window suddenly comes to the foreground. Since Carbon windows seem to allow detection of such things, I suspect it is possible through some window server API. Cocoa(NSWindow) has no functions for such things, AFAIK.
Tue, 22 Jan 2002 18:28:35 +0000 Now works "out of the box" on BSDI
Sam Lantinga <slouken@libsdl.org> [Tue, 22 Jan 2002 18:28:35 +0000] rev 271
Now works "out of the box" on BSDI
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