Thu, 02 Dec 2004 13:45:29 +0000 Wrong pixel size for source buffer for old drivers
Patrice Mandin <patmandin@gmail.com> [Thu, 02 Dec 2004 13:45:29 +0000] rev 1002
Wrong pixel size for source buffer for old drivers
Tue, 30 Nov 2004 19:02:42 +0000 *** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Tue, 30 Nov 2004 19:02:42 +0000] rev 1001
*** empty log message ***
Tue, 30 Nov 2004 16:14:05 +0000 TinyGL only support RGB24 color buffer
Patrice Mandin <patmandin@gmail.com> [Tue, 30 Nov 2004 16:14:05 +0000] rev 1000
TinyGL only support RGB24 color buffer
Tue, 30 Nov 2004 15:21:29 +0000 Added a usage example for SDL_GetWMInfo()
Sam Lantinga <slouken@libsdl.org> [Tue, 30 Nov 2004 15:21:29 +0000] rev 999
Added a usage example for SDL_GetWMInfo()
Tue, 30 Nov 2004 14:45:08 +0000 Date: Wed, 24 Nov 2004 01:25:48 +0100
Sam Lantinga <slouken@libsdl.org> [Tue, 30 Nov 2004 14:45:08 +0000] rev 998
Date: Wed, 24 Nov 2004 01:25:48 +0100 From: Stephane Marchesin Subject: Re: [SDL] Problem compiling SDL 1.2.7 - there is a bug that was introduced in the kernel headers for 2.6.9 which is fixed in 2.6.10. This bug *will* byte when compiling the cdrom subsystem. A patch that works around this bug is attached. Note that users affected are not those running 2.6.9, but those using the 2.6.9 kernel headers for their system (i.e. whose libc is built against 2.6.9 headers).
Tue, 30 Nov 2004 14:28:20 +0000 Date: Sat, 27 Nov 2004 13:35:43 +0100
Sam Lantinga <slouken@libsdl.org> [Tue, 30 Nov 2004 14:28:20 +0000] rev 997
Date: Sat, 27 Nov 2004 13:35:43 +0100 From: "Martin Bickel" Subject: [SDL] Patch: fixing uninitilized palette while running Valgrind over my application I found the following problem in SDL: The function MapNto1 allocates SDL_Color colors[256] but does not initialize it. SDL_DitherColors is then called which initialized the r, g and b component, but not the 'unused' component of each color. When Map1to1 is called from MapNto1, it runs a memcmp on the colors, which also evaluates the unused component and therefor returns differences much more often than necessary. So the 'unused' component of SDL_Color should be initialized. This patch does this by calling memset for the whole array in MapNto1 .
Tue, 30 Nov 2004 13:04:22 +0000 Forgot to change window title in the normal case
Patrice Mandin <patmandin@gmail.com> [Tue, 30 Nov 2004 13:04:22 +0000] rev 996
Forgot to change window title in the normal case
Sun, 28 Nov 2004 21:52:29 +0000 TinyGL does not have glFinish, only glFlush
Patrice Mandin <patmandin@gmail.com> [Sun, 28 Nov 2004 21:52:29 +0000] rev 995
TinyGL does not have glFinish, only glFlush
Sat, 27 Nov 2004 23:11:20 +0000 Wrong size of parameters for SDL_Swap32 m68k assembly routine
Patrice Mandin <patmandin@gmail.com> [Sat, 27 Nov 2004 23:11:20 +0000] rev 994
Wrong size of parameters for SDL_Swap32 m68k assembly routine
Sat, 27 Nov 2004 21:28:49 +0000 Forgot to flush OpenGL buffer using glFinish
Patrice Mandin <patmandin@gmail.com> [Sat, 27 Nov 2004 21:28:49 +0000] rev 993
Forgot to flush OpenGL buffer using glFinish
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