Sun, 21 Aug 2011 12:21:01 -0400 Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.2 branch. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 12:21:01 -0400] rev 5623
Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.2 branch. Fixes Bugzilla #1254. Thanks to Thilo Schulz for the patch!
Sun, 21 Aug 2011 11:52:21 -0400 Ported ALSA minimum-sample-count fix from 1.2 branch to 1.3.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 11:52:21 -0400] rev 5622
Ported ALSA minimum-sample-count fix from 1.2 branch to 1.3.
Sun, 21 Aug 2011 11:42:47 -0400 Set a minimum sample count in ALSA target. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 11:42:47 -0400] rev 5621
Set a minimum sample count in ALSA target. This should reduce unnecessary hardware interrupts. Apparently improves the ALSA target on some systems. Fixes Bugzilla #1170. Thanks to Paul Cercueil for the patch!
Sun, 21 Aug 2011 11:27:37 -0400 Ignore old ConfigureNotify events during X11 window resize. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 11:27:37 -0400] rev 5620
Ignore old ConfigureNotify events during X11 window resize. Fixes Bugzilla #1049. Thanks to Andrew Church for the patch!
Sun, 21 Aug 2011 10:10:42 -0400 Don't allocate a new NSGraphicsContext on every call to QZ_UpdateRects(). SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 10:10:42 -0400] rev 5619
Don't allocate a new NSGraphicsContext on every call to QZ_UpdateRects().
Sun, 21 Aug 2011 09:47:43 -0400 Remove src/joystick/darwin/10.3.9-FIX dir. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 09:47:43 -0400] rev 5618
Remove src/joystick/darwin/10.3.9-FIX dir. The license on IOHIDLib.h says we have to distribute a copy of the APSL with every copy of SDL, and include a "prominent notice" in the documentation, and that's annoying for something that's only there because Apple forgot to copy a file in an ancient SDK.
Sun, 21 Aug 2011 09:26:56 -0400 Optionally don't clear the fbcon framebuffer on shutdown. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 09:26:56 -0400] rev 5617
Optionally don't clear the fbcon framebuffer on shutdown. The new behavior is triggered by setting the environment variable SDL_FBCON_DONT_CLEAR. This is useful in certain circumstances (specifically: a game launcher on an embedded device can leave a "now loading!" screen on the framebuffer while another process is starting up). Fixes Bugzilla #1251. Thanks to Paul Cercueil for the patch!
Sun, 21 Aug 2011 02:52:15 -0400 Don't force nasm to use a.out on OpenBSD. They've been on ELF for a long time. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 02:52:15 -0400] rev 5616
Don't force nasm to use a.out on OpenBSD. They've been on ELF for a long time. Fixes Bugzilla #538. Thanks to Brad Smith for the patch!
Sun, 21 Aug 2011 02:35:13 -0400 Make sure XAudio2 is supported by the DirectX headers at compile time.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 02:35:13 -0400] rev 5615
Make sure XAudio2 is supported by the DirectX headers at compile time.
Thu, 18 Aug 2011 22:43:37 +0200 Convert a few TABs into spaces
Kees Bakker <kees@tweeler.com> [Thu, 18 Aug 2011 22:43:37 +0200] rev 5614
Convert a few TABs into spaces
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