Michael Sartain <mikesart@valvesoftware.com> [Thu, 11 Oct 2012 09:34:13 -0700] rev 6568
Fix Colormap when using X11_SetWindowFullscreenViaWM() path.
This was needed to get X11_SetWindowGammaRamp() working. Sam points out that there is an issue right now where
colormaps will only work with fullscreen windows, and we may want to set this when getting input focus for
windowed apps.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Oct 2012 23:10:04 -0400] rev 6567
Allow specifying of OpenGL 3.2 Core Profile on Mac OS X.
Sam Lantinga <slouken@libsdl.org> [Sat, 06 Oct 2012 12:16:32 -0700] rev 6566
Add flags to the vidmode debug output
Sam Lantinga <slouken@libsdl.org> [Sat, 06 Oct 2012 11:23:47 -0700] rev 6565
When using Xinerama, XVidMode always works on screen 0. Otherwise use the real X11 screen.
Sam Lantinga <slouken@libsdl.org> [Sat, 06 Oct 2012 10:53:47 -0700] rev 6564
XVidMode only works on the screen at the origin
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Oct 2012 23:18:53 -0400] rev 6563
XFlush() after setting the icon.
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Oct 2012 22:43:00 -0400] rev 6562
Fixed memory leak in X11_SetWindowIcon().
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Oct 2012 22:41:02 -0400] rev 6561
Try to use _NET_WM_ICON if possible for X11's SDL_WM_SetIcon() implementation.
This lets us have larger icons with more colors.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Oct 2012 23:56:37 -0400] rev 6560
Fixed compiler warning in debug code.
Sam Lantinga <slouken@libsdl.org> [Thu, 04 Oct 2012 20:41:22 -0700] rev 6559
Turn off video mode debugging