Fri, 20 May 2016 22:15:58 +0200 |
Philipp Wiesemann |
Windows: Fixed missing error message if SDL_GetDisplayDPI() failed.
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Fri, 11 Mar 2016 08:33:47 -0800 |
Sam Lantinga |
Pick up new display mode information after a mode change (Windows only right now).
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Tue, 05 Jan 2016 05:22:35 -0500 |
Ryan C. Gordon |
Patched to compile.
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Mon, 04 Jan 2016 23:52:40 -0500 |
Ryan C. Gordon |
Added SDL_GetDisplayUsableBounds().
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Sat, 02 Jan 2016 10:10:34 -0800 |
Sam Lantinga |
Updated copyright to 2016
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Tue, 06 Oct 2015 21:40:50 -0700 |
Sam Lantinga |
Converted tabs to spaces for SDL style
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Wed, 29 Jul 2015 17:19:13 -0700 |
Alfred Reynolds |
Fix up monitor enumeration for Windows 8.1 case.
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Wed, 29 Jul 2015 17:18:56 -0700 |
Alfred Reynolds |
Add SDL_GetDisplayDPI routine and implement for Windows.
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Tue, 26 May 2015 06:27:46 -0700 |
Sam Lantinga |
Updated the copyright year to 2015
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Sat, 31 May 2014 12:21:55 -0700 |
Sam Lantinga |
Fullscreen to windowed mode switch
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Sun, 02 Feb 2014 00:53:27 -0800 |
Sam Lantinga |
Fixed bug 2374 - Update copyright for 2014...
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Sun, 24 Nov 2013 23:56:17 -0500 |
Ryan C. Gordon |
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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Mon, 30 Dec 2013 12:49:15 -0800 |
Sam Lantinga |
Fixed display mode calculations for applications which are not DPI aware.
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Wed, 24 Apr 2013 11:49:52 -0300 |
Gabriel Jacobo |
Bug 1786 - memory leak in WIN_GetDisplayModes by Marcel Bakker
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Sun, 31 Mar 2013 12:48:50 -0400 |
Ryan C. Gordon |
Make SDL_SetError and friends unconditionally return -1.
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Fri, 15 Feb 2013 08:47:44 -0800 |
Sam Lantinga |
Happy New Year!
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Mon, 31 Dec 2012 15:36:19 -0800 |
Sam Lantinga |
Implemented getting the display name on Windows
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Sat, 15 Sep 2012 10:59:39 -0400 |
Ryan C. Gordon |
Removed Windows CE support from SDL 2.0.
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Sat, 31 Dec 2011 09:28:07 -0500 |
Sam Lantinga |
Happy New Year!
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Mon, 31 Oct 2011 05:56:58 -0400 |
Sam Lantinga |
Lots of fixes importing SDL source wholesale into a new iOS project
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Fri, 08 Apr 2011 13:03:26 -0700 |
Sam Lantinga |
SDL 1.3 is now under the zlib license.
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Tue, 15 Feb 2011 23:07:14 -0800 |
Sam Lantinga |
Fixed a host of issues with Windows fullscreen modes. Toggling fullscreen OpenGL works now in my test environment.
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Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
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Fri, 11 Feb 2011 10:13:30 -0800 |
Sam Lantinga |
Fixed compiling on Windows
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Tue, 01 Feb 2011 21:23:43 -0800 |
Sam Lantinga |
Making the API simpler, removed support for palettized video modes and textures.
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Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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