Wed, 28 Aug 2013 12:43:29 -0300 [Linux] Test config script: Add the X11 library search path if it is not empty
Gabriel Jacobo <gabomdq@gmail.com> [Wed, 28 Aug 2013 12:43:29 -0300] rev 7704
[Linux] Test config script: Add the X11 library search path if it is not empty If ac_x_libraries is empty it means that the library's found in the default path, so we skip adding it to the XLIB variable as it screws up the search path.
Wed, 28 Aug 2013 10:41:25 -0300 Fixes test building
Gabriel Jacobo <gabomdq@gmail.com> [Wed, 28 Aug 2013 10:41:25 -0300] rev 7703
Fixes test building
Mon, 26 Aug 2013 14:23:18 -0300 Fixes typo in EGL code (thanks jmcfarlane!)
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 26 Aug 2013 14:23:18 -0300] rev 7702
Fixes typo in EGL code (thanks jmcfarlane!)
Sun, 25 Aug 2013 21:28:03 -0400 Removed obvious comment to trigger buildbot.
Ryan C. Gordon <icculus@icculus.org> [Sun, 25 Aug 2013 21:28:03 -0400] rev 7701
Removed obvious comment to trigger buildbot.
Sun, 25 Aug 2013 11:24:01 -0400 reworked GetBasePath on OS X to use Contents/Resource by default if bundled, or exedir if not bundled.
Edward Rudd <urkle@outoforder.cc> [Sun, 25 Aug 2013 11:24:01 -0400] rev 7700
reworked GetBasePath on OS X to use Contents/Resource by default if bundled, or exedir if not bundled. - also adds OS X specific magic for bundled apps adding an Info.plist property of name SDL_FILESYSTEM_BASE_DIR_TYPE to the following values will change the bahaviour. * bundle -- use the bundle directory e.g. "/Applications/MyGame/Blah.app/" * parent -- use the bundle parent directory e.g. "/Applications/MyGame/" * resource -- use the bundle resource directory (default) e.g. "/Applications/MyGame/Blah.app/Contents/Resources/"
Sun, 25 Aug 2013 11:20:14 -0400 update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
Edward Rudd <urkle@outoforder.cc> [Sun, 25 Aug 2013 11:20:14 -0400] rev 7699
update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
Sun, 25 Aug 2013 11:48:49 -0300 Fixes "error: conflicting types for 'GLintptr'"
Gabriel Jacobo <gabomdq@gmail.com> [Sun, 25 Aug 2013 11:48:49 -0300] rev 7698
Fixes "error: conflicting types for 'GLintptr'"
Sat, 24 Aug 2013 21:15:10 -0400 Minor FreeBSD code cleanup.
Ryan C. Gordon <icculus@icculus.org> [Sat, 24 Aug 2013 21:15:10 -0400] rev 7697
Minor FreeBSD code cleanup.
Sat, 24 Aug 2013 09:43:14 -0400 make the examples in the doc comments match the actual output of the SDL_GetPrefPath function
Edward Rudd <urkle@outoforder.cc> [Sat, 24 Aug 2013 09:43:14 -0400] rev 7696
make the examples in the doc comments match the actual output of the SDL_GetPrefPath function
Sat, 24 Aug 2013 09:05:18 -0400 Fix #2062 Be more diligent about validating trailing "/" existence in HOME and XDG_DATA_HOME env vars
Edward Rudd <urkle@outoforder.cc> [Sat, 24 Aug 2013 09:05:18 -0400] rev 7695
Fix #2062 Be more diligent about validating trailing "/" existence in HOME and XDG_DATA_HOME env vars
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