Sam Lantinga <slouken@libsdl.org> [Tue, 23 Dec 2008 02:39:03 +0000] rev 2911
Need diagonal line clipping
Sam Lantinga <slouken@libsdl.org> [Tue, 23 Dec 2008 02:38:28 +0000] rev 2910
Fixed argument order to the line clipping routine
Sam Lantinga <slouken@libsdl.org> [Tue, 23 Dec 2008 02:23:18 +0000] rev 2909
Added line clipping
Sam Lantinga <slouken@libsdl.org> [Tue, 23 Dec 2008 01:28:06 +0000] rev 2908
Added clipping for render copy
Sam Lantinga <slouken@libsdl.org> [Mon, 22 Dec 2008 05:29:55 +0000] rev 2907
typo fix
Sam Lantinga <slouken@libsdl.org> [Mon, 22 Dec 2008 04:58:35 +0000] rev 2906
/* FIXME FIXME FIXME
* Window creation fails in the colormap code on DirectColor visuals:
* XA_RGB_BEST_MAP not found and could not be created
* I'm disabling this for now until Bob can look at it. We don't need
* it until we implement the gamma fading using DirectColor RGB ramps
*/
Sam Lantinga <slouken@libsdl.org> [Mon, 22 Dec 2008 04:52:43 +0000] rev 2905
Fixed crash when resizing the window with the software renderer.
This is similar to the crash fix in the OpenGL renderer in revision 4187
Sam Lantinga <slouken@libsdl.org> [Sun, 21 Dec 2008 20:17:41 +0000] rev 2904
Fixed clip_rect when drawing points and lines with software renderer.
Lock the minimal rect to minimize texture uploads
Sam Lantinga <slouken@libsdl.org> [Sun, 21 Dec 2008 20:16:21 +0000] rev 2903
Working Bresenham line drawing algorithm. We can optimize later, if needed.
Sam Lantinga <slouken@libsdl.org> [Sun, 21 Dec 2008 17:55:02 +0000] rev 2902
Fixed crash in testdraw2, added more points