Mon, 09 Feb 2009 06:41:49 +0000 Implemented Win32 version of the native window test
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Feb 2009 06:41:49 +0000] rev 3060
Implemented Win32 version of the native window test
Mon, 09 Feb 2009 06:28:45 +0000 Whoops, missed a file
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Feb 2009 06:28:45 +0000] rev 3059
Whoops, missed a file
Mon, 09 Feb 2009 06:15:06 +0000 Throw a FIXME in there, we'll need to take care of this later.
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Feb 2009 06:15:06 +0000] rev 3058
Throw a FIXME in there, we'll need to take care of this later.
Mon, 09 Feb 2009 05:32:12 +0000 Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Feb 2009 05:32:12 +0000] rev 3057
Added test program for SDL_CreateWindowFrom() Make sure OpenGL library is loaded before working with OpenGL windows, even those created with SDL_CreateWindowFrom()
Sun, 08 Feb 2009 15:35:06 +0000 Oh, Polyline() uses a pen, not a brush. Doh! :)
Sam Lantinga <slouken@libsdl.org> [Sun, 08 Feb 2009 15:35:06 +0000] rev 3056
Oh, Polyline() uses a pen, not a brush. Doh! :)
Sat, 07 Feb 2009 18:03:46 +0000 indent
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Feb 2009 18:03:46 +0000] rev 3055
indent
Sat, 07 Feb 2009 17:56:08 +0000 Fixed alpha blending textures with the GDI renderer
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Feb 2009 17:56:08 +0000] rev 3054
Fixed alpha blending textures with the GDI renderer
Fri, 30 Jan 2009 06:40:16 +0000 When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org> [Fri, 30 Jan 2009 06:40:16 +0000] rev 3053
When creating a software texture, synchronize the surface with the texture. When creating a texture from a surface, synchronize the texture with the surface.
Fri, 30 Jan 2009 06:38:44 +0000 indent
Sam Lantinga <slouken@libsdl.org> [Fri, 30 Jan 2009 06:38:44 +0000] rev 3052
indent
Thu, 29 Jan 2009 13:25:08 +0000 (none)
Sam Lantinga <slouken@libsdl.org> [Thu, 29 Jan 2009 13:25:08 +0000] rev 3051
(none)
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