Tue, 09 Aug 2016 00:44:05 -0400 |
Ryan C. Gordon |
audio: simplifed check for internal callback.
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Sat, 06 Aug 2016 03:39:15 -0400 |
Ryan C. Gordon |
disk audio: Implemented "capture" support, cleaned up some things.
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Sat, 06 Aug 2016 02:47:27 -0400 |
Ryan C. Gordon |
audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
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Sat, 06 Aug 2016 02:27:55 -0400 |
Ryan C. Gordon |
audio: SDL_ClearQueuedAudio() should free everything but two packets.
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Fri, 05 Aug 2016 02:04:48 -0400 |
Ryan C. Gordon |
audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
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Fri, 05 Aug 2016 01:44:15 -0400 |
Ryan C. Gordon |
audio: Removed internal SDL_audiomem.h and macros.
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Fri, 05 Aug 2016 01:44:41 -0400 |
Ryan C. Gordon |
audio: Clean up some CloseDevice() interface details.
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Tue, 02 Aug 2016 15:04:33 -0400 |
Ryan C. Gordon |
audio: a little more robustness in the capture device's thread.
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Tue, 02 Aug 2016 13:50:21 -0400 |
Ryan C. Gordon |
audio: implemented higher level infrastructure for running capture devices.
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Tue, 02 Aug 2016 13:48:52 -0400 |
Ryan C. Gordon |
audio: Made some SDL_AudioDevice fields atomic.
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Mon, 01 Aug 2016 13:32:27 -0400 |
Ryan C. Gordon |
audio: changed some internal ints to be SDL_bools.
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Mon, 01 Aug 2016 11:45:45 -0400 |
Ryan C. Gordon |
audio: Make SDL_AudioDevice::shutdown an atomic value.
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Mon, 01 Aug 2016 00:18:56 -0400 |
Ryan C. Gordon |
audio: Initial bits to enable audio capture support.
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Tue, 12 Apr 2016 16:45:10 -0400 |
Ryan C. Gordon |
threads: Move SDL's own thread creation to a new internal API.
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Sat, 02 Jan 2016 10:10:34 -0800 |
Sam Lantinga |
Updated copyright to 2016
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Tue, 26 May 2015 06:27:46 -0700 |
Sam Lantinga |
Updated the copyright year to 2015
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Mon, 23 Mar 2015 20:24:04 +0100 |
Philipp Wiesemann |
Android: Removed not needed include statement.
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Fri, 20 Mar 2015 11:11:44 -0400 |
Ryan C. Gordon |
Audio hotplug fixes for winmm and XAudio2 backends.
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Thu, 19 Mar 2015 23:44:47 -0400 |
Ryan C. Gordon |
Make static analysis happy.
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Thu, 19 Mar 2015 23:39:53 -0400 |
Ryan C. Gordon |
Fixed a compiler warning on Visual Studio.
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Thu, 19 Mar 2015 22:11:20 -0400 |
Ryan C. Gordon |
Zero out the audio hotplug event structure, so the "padded" fields are sane.
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Thu, 19 Mar 2015 15:43:00 -0400 |
Ryan C. Gordon |
SDL_RemoveAudioDevice() should specify capture vs output.
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Thu, 19 Mar 2015 13:34:17 -0400 |
Ryan C. Gordon |
Removed the broken audio streaming code, other small cleanups.
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Thu, 19 Mar 2015 13:27:10 -0400 |
Ryan C. Gordon |
Disconnected/broken/lost audio devices now continue to fire their callback.
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Thu, 19 Mar 2015 13:15:28 -0400 |
Ryan C. Gordon |
Don't assert if an audio backend reports the same device disconnected twice.
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Wed, 18 Mar 2015 02:01:17 -0400 |
Ryan C. Gordon |
Bunch of reworking to how we manage audio devices.
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Mon, 16 Mar 2015 02:11:39 -0400 |
Ryan C. Gordon |
Initial work on audio device hotplug support.
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Wed, 18 Mar 2015 10:09:39 -0400 |
Ryan C. Gordon |
Changed some SDL_memset() calls to SDL_zero().
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Wed, 18 Mar 2015 10:09:23 -0400 |
Ryan C. Gordon |
Tweaked a couple comments, added some FIXMEs.
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Fri, 13 Mar 2015 12:20:17 -0400 |
Ryan C. Gordon |
Cleaning out a silly coding style I used to use.
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Fri, 13 Mar 2015 00:48:30 -0400 |
Ryan C. Gordon |
Removed an unnecessary #ifdef.
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Thu, 18 Dec 2014 00:19:52 -0500 |
Ryan C. Gordon |
Initial merge of Emscripten port!
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Thu, 18 Sep 2014 11:03:34 -0300 |
Gabriel Jacobo |
[Android] Better fix for #2480, pause/resume audio
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Wed, 17 Sep 2014 11:41:12 -0300 |
Gabriel Jacobo |
[Android] Fixes #2480, music does not pause when process backgrounded
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Wed, 30 Jul 2014 11:11:48 -0400 |
Ryan C. Gordon |
SDL_GetQueuedAudioSize() shouldn't grab lock when not set up for queueing.
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Wed, 30 Jul 2014 11:08:31 -0400 |
Ryan C. Gordon |
Added a GetPendingBytes method to the audio backend.
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Tue, 22 Jul 2014 21:41:49 -0400 |
Ryan C. Gordon |
Added audio device buffer queueing API.
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Tue, 22 Jul 2014 23:12:21 -0400 |
Ryan C. Gordon |
Clarifying hard-to-understand piece of code.
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Tue, 24 Jun 2014 01:38:21 -0700 |
Sam Lantinga |
Fixed bug 2467 - bad memcpy in SDL_OpenAudio/open_audio_device/prepare_audiospec chain
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Fri, 06 Jun 2014 15:45:59 -0300 |
Gabriel Jacobo |
Chrome's Native Client backend implementation
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Mon, 05 May 2014 22:21:26 +0300 |
Dimitris Zenios |
__ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK.
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Thu, 20 Mar 2014 18:00:41 -0400 |
Ryan C. Gordon |
Patched to compile on C89 compilers, removed more streamer code.
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Thu, 20 Mar 2014 17:00:33 -0400 |
Ryan C. Gordon |
#ifdef'd out the audio streamer code.
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Sun, 02 Feb 2014 00:53:27 -0800 |
Sam Lantinga |
Fixed bug 2374 - Update copyright for 2014...
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Mon, 09 Dec 2013 16:03:18 -0500 |
Ryan C. Gordon |
Implemented the Dynamic API magic.
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Sun, 24 Nov 2013 23:56:17 -0500 |
Ryan C. Gordon |
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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Thu, 14 Nov 2013 11:51:24 -0500 |
Ryan C. Gordon |
Renamed things named after BeOS to be named after Haiku instead.
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Sun, 03 Nov 2013 11:13:06 -0800 |
Sam Lantinga |
Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers
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Thu, 29 Aug 2013 08:29:21 -0700 |
Sam Lantinga |
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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Wed, 21 Aug 2013 09:47:10 -0300 |
Gabriel Jacobo |
OCD fixes: Adds a space after /* (glory to regular expressions!)
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Thu, 25 Jul 2013 18:11:09 -0700 |
Sam Lantinga |
Fixed crash and garbled output when converting from F32 to S16 audio.
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Sun, 14 Jul 2013 12:42:12 -0400 |
Ryan C. Gordon |
Protect SDL_PauseAudio*() with the audio callback lock.
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Sun, 14 Jul 2013 11:28:18 -0400 |
Ryan C. Gordon |
Fixed off-by-one error in SDL_AudioQuit() (thanks, Rainer!).
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Thu, 11 Jul 2013 23:59:09 -0400 |
Ryan C. Gordon |
Whoops, missed a part of that last commit.
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Thu, 11 Jul 2013 23:53:00 -0400 |
Ryan C. Gordon |
Explicitly write silence to the audio device while it is paused.
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Sun, 07 Jul 2013 02:03:07 -0400 |
Ryan C. Gordon |
Added an SDL2 OpenBSD sndio(7) audio target.
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Fri, 05 Jul 2013 01:31:02 -0400 |
Ryan C. Gordon |
Patched to compile on pre-C99 compilers.
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Fri, 05 Jul 2013 00:54:00 -0400 |
Ryan C. Gordon |
Don't crash if SDL_AudioQuit() is called twice in a row.
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Fri, 05 Jul 2013 00:30:23 -0400 |
Ryan C. Gordon |
Don't close already-closed audio devices during SDL_Quit().
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Sun, 31 Mar 2013 13:05:40 -0400 |
Ryan C. Gordon |
Changed audio subsystem's OpenDevice interface to return -1 on error.
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