Kees Bakker <kees@tweeler.com> [Thu, 18 Aug 2011 22:43:37 +0200] rev 5614
Convert a few TABs into spaces
Ryan C. Gordon <icculus@icculus.org> [Mon, 15 Aug 2011 02:51:13 -0400] rev 5613
Patched to compile.
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 21:57:50 -0400] rev 5612
Don't lose the icon surface if it's freed immediately after SDL_WM_SetIcon()
This is a memory leak, but we don't have a good place to free the icon surface a the moment.
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 17:21:21 -0400] rev 5611
Removed some extra ppc scaffolding
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 17:21:12 -0400] rev 5610
Removed some extra ppc scaffolding
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 17:17:34 -0400] rev 5609
Fat build doesn't support PPC anymore.
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 17:17:17 -0400] rev 5608
Fat build doesn't support PPC anymore.
Patrice Mandin <patmandin@gmail.com> [Thu, 11 Aug 2011 18:50:45 +0200] rev 5607
Fix typo
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Aug 2011 01:25:00 -0400] rev 5606
Fixed SDL 1.2 fullscreen OpenGL on Mac OS X 10.7.
I'm not sure if there was a way to make CGLSetFullScreen() work, but the
Cocoa path works fine on all Intel Macs.
Please note that the "official" way to do fullscreen in 10.7 is just to make
a window the size of the display mode, and OS X is now smart enough to
recognize this as "fullscreen", but this helps earlier versions of the OS in
any case.
Ryan C. Gordon <icculus@icculus.org> [Sat, 06 Aug 2011 02:15:23 -0400] rev 5605
Patched to compile on Mac OS X.