Tue, 23 Nov 2010 17:43:10 -0500 Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
Daniel Wyatt <Daniel.Wyatt@gmail.com> [Tue, 23 Nov 2010 17:43:10 -0500] rev 4911
Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
Fri, 19 Nov 2010 21:51:33 -0800 Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
Andreas Schiffler <aschiffler@ferzkopp.net> [Fri, 19 Nov 2010 21:51:33 -0800] rev 4910
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
Tue, 16 Nov 2010 13:24:55 -0500 Use SDL endian macros in libm.
Daniel Wyatt <Daniel.Wyatt@gmail.com> [Tue, 16 Nov 2010 13:24:55 -0500] rev 4909
Use SDL endian macros in libm. This fixes problems (specifically with SDL_floor) for systems where __BYTE_ORDER is not defined.
Tue, 16 Nov 2010 07:44:47 -0800 Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
Andreas Schiffler <aschiffler@ferzkopp.net> [Tue, 16 Nov 2010 07:44:47 -0800] rev 4908
Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file) -- user: Andreas Schiffler <aschiffler@ferzkopp.net> branch 'default' changed Xcode/SDL/SDL.xcodeproj/project.pbxproj
Tue, 16 Nov 2010 07:03:26 -0800 Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
Andreas Schiffler <aschiffler@ferzkopp.net> [Tue, 16 Nov 2010 07:03:26 -0800] rev 4907
Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds. -- user: Andreas Schiffler <aschiffler@ferzkopp.net> branch 'default' changed include/SDL_config_macosx.h changed src/video/cocoa/SDL_cocoashape.m
Sat, 16 Oct 2010 17:15:19 -0700 This fixes some keyboard defs for Haiku.
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Oct 2010 17:15:19 -0700] rev 4906
This fixes some keyboard defs for Haiku. From: Fran├žois Revol <revol@free.fr> Checked By: Scott McCreary <scottmc2@gmail.com>
Sat, 16 Oct 2010 17:14:04 -0700 This fixes SDL_renderer_gl so that it builds with c89.
Sam Lantinga <slouken@libsdl.org> [Sat, 16 Oct 2010 17:14:04 -0700] rev 4905
This fixes SDL_renderer_gl so that it builds with c89. From: Fran├žois Revol <revol@free.fr> Checked By: Scott McCreary <scottmc2@gmail.com>
Sun, 10 Oct 2010 15:45:58 -0700 Removed debug output
Sam Lantinga <slouken@libsdl.org> [Sun, 10 Oct 2010 15:45:58 -0700] rev 4904
Removed debug output
Wed, 29 Sep 2010 21:24:50 -0700 Documentation clarification
Sam Lantinga <slouken@libsdl.org> [Wed, 29 Sep 2010 21:24:50 -0700] rev 4903
Documentation clarification
Wed, 29 Sep 2010 21:13:52 -0700 Make the union nameless to reduce the complexity of the API.
Sam Lantinga <slouken@libsdl.org> [Wed, 29 Sep 2010 21:13:52 -0700] rev 4902
Make the union nameless to reduce the complexity of the API. (Are there any compilers still in use that don't support this?)
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