Sam Lantinga <slouken@libsdl.org> [Sun, 06 Dec 2009 08:03:38 +0000] rev 3528
Added an API function to query geometry of multiple monitors:
SDL_GetDisplayBounds()
Implemented multi-monitor window positions on Windows
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Dec 2009 06:21:39 +0000] rev 3527
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Dec 2009 22:13:36 +0000] rev 3526
Fixed compiler warnings
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Dec 2009 19:57:49 +0000] rev 3525
Fixed compilation on Mac OS X 10.4
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Dec 2009 19:46:24 +0000] rev 3524
Allow overriding the number of build jobs
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Dec 2009 05:13:17 +0000] rev 3523
Made the window flag comments more consistent
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Dec 2009 04:39:59 +0000] rev 3522
Added related functions
Sam Lantinga <slouken@libsdl.org> [Fri, 04 Dec 2009 09:01:48 +0000] rev 3521
Don't add any renderers if you can't add any displays
Sam Lantinga <slouken@libsdl.org> [Fri, 04 Dec 2009 08:45:08 +0000] rev 3520
Fixed calls to SDL_AddRenderDriver()
Sam Lantinga <slouken@libsdl.org> [Fri, 04 Dec 2009 08:26:32 +0000] rev 3519
Fixed compiling the D3D renderer