src/audio/SDL_audio.c
Sun, 14 Jul 2013 11:28:18 -0400 Ryan C. Gordon Fixed off-by-one error in SDL_AudioQuit() (thanks, Rainer!).
Thu, 11 Jul 2013 23:59:09 -0400 Ryan C. Gordon Whoops, missed a part of that last commit.
Thu, 11 Jul 2013 23:53:00 -0400 Ryan C. Gordon Explicitly write silence to the audio device while it is paused.
Sun, 07 Jul 2013 02:03:07 -0400 Ryan C. Gordon Added an SDL2 OpenBSD sndio(7) audio target.
Fri, 05 Jul 2013 01:31:02 -0400 Ryan C. Gordon Patched to compile on pre-C99 compilers.
Fri, 05 Jul 2013 00:54:00 -0400 Ryan C. Gordon Don't crash if SDL_AudioQuit() is called twice in a row.
Fri, 05 Jul 2013 00:30:23 -0400 Ryan C. Gordon Don't close already-closed audio devices during SDL_Quit().
Sun, 31 Mar 2013 13:05:40 -0400 Ryan C. Gordon Changed audio subsystem's OpenDevice interface to return -1 on error.
Sun, 17 Mar 2013 09:44:58 -0700 Sam Lantinga Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
Sun, 17 Mar 2013 20:07:02 +0800 Captain Lex Add PSP support
Thu, 07 Mar 2013 20:12:40 -0800 Sam Lantinga Changed the name of SDL_mutexP() SDL_mutexV()
Wed, 27 Feb 2013 15:20:31 -0800 Sam Lantinga Allow "pulseaudio" as well as "pulse" so SDL 1.2 and 2.0 support both names for the pulseaudio driver. SDL-1.2
Wed, 20 Feb 2013 14:49:30 -0500 Ryan C. Gordon Backed out changeset 9fea506e48ab
Wed, 20 Feb 2013 13:25:38 -0500 Ryan C. Gordon Allow SDL_AUDIODRIVER="pulse" to do the right thing.
Mon, 18 Feb 2013 20:14:24 -0800 Sam Lantinga Allow abbreviated strings to be used for driver names.
Fri, 15 Feb 2013 08:47:44 -0800 Sam Lantinga Happy New Year!
Sat, 15 Sep 2012 10:59:39 -0400 Ryan C. Gordon Removed Windows CE support from SDL 2.0.
Thu, 09 Aug 2012 14:14:41 -0400 Ryan C. Gordon Removed some unused variables that gcc 4.6.1 complains about.
Sun, 08 Jul 2012 07:20:50 -0400 Ryan C. Gordon Added OpenBSD "sndio" audio target. SDL-1.2
Sat, 31 Dec 2011 09:28:07 -0500 Sam Lantinga Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Sam Lantinga Happy New Year! SDL-1.2
Sun, 02 Oct 2011 00:29:16 -0400 Ryan C. Gordon 1.3 API CHANGE: Add support for naming threads.
Wed, 21 Sep 2011 02:42:25 -0400 Ryan C. Gordon Replaced a sanity check with an SDL_assert().
Thu, 04 Aug 2011 00:45:09 -0400 Ryan C. Gordon Merged Mac OS X and iOS audio targets.
Thu, 04 Aug 2011 00:31:11 -0400 Ryan C. Gordon Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Thu, 04 Aug 2011 01:07:09 -0400 Ryan C. Gordon Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Thu, 04 Aug 2011 01:24:22 -0400 Ryan C. Gordon Reworked Windows waveOut code.
Sun, 24 Jul 2011 03:37:13 -0700 Ryan C. Gordon Removed /dev/dsp DMA audio target.
Fri, 08 Apr 2011 13:03:26 -0700 Sam Lantinga SDL 1.3 is now under the zlib license.
Sun, 03 Apr 2011 18:24:27 +0700 Airlangga Cahya Utama Move variable declaration position to stick with C standart.
Fri, 25 Mar 2011 12:44:06 -0700 Sam Lantinga The API sets the priority for the current thread, not an arbitrary thread.
Fri, 25 Mar 2011 10:47:49 -0700 Sam Lantinga Implemented SDL_SetThreadPriority()
Mon, 28 Feb 2011 09:09:13 -0800 Sam Lantinga OSF isn't supported anymore.
Mon, 28 Feb 2011 09:06:29 -0800 Sam Lantinga IRIX is not supported anymore. :)
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Mon, 24 Jan 2011 15:46:11 -0800 Sam Lantinga Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Thu, 20 Jan 2011 18:04:05 -0800 Sam Lantinga Fixed bug #925
Wed, 15 Sep 2010 22:15:47 -0700 Andreas Schiffler - added directx include path to VS2008 solution
Mon, 23 Aug 2010 23:44:28 -0700 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Mon, 23 Aug 2010 23:44:28 -0700 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Sun, 22 Aug 2010 12:23:55 -0700 Sam Lantinga Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
Tue, 27 Jul 2010 21:21:24 +0200 Paul Hunkin - Cleaned up a bunch of code
Tue, 27 Jul 2010 11:34:43 +0200 Paul Hunkin Added stub android sound system
Sun, 18 Jul 2010 11:13:12 -0700 Sam Lantinga RedHat patch: SDL-1.2.14-audiodriver.patch
Sun, 18 Jul 2010 11:12:27 -0700 Sam Lantinga RedHat patch: SDL-1.2.14-audiodriver.patch SDL-1.2
Mon, 12 Jul 2010 00:35:24 -0700 Sam Lantinga Fixed compile warnings
Sat, 26 Jun 2010 08:56:48 -0700 Sam Lantinga Mostly cleaned up warnings with -Wmissing-prototypes
Sun, 24 Jan 2010 08:35:09 +0000 Ryan C. Gordon 1.2: let PulseAudio hook into SDL_WM_SetCaption(). SDL-1.2
Tue, 13 Oct 2009 08:42:40 +0000 Sam Lantinga On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks. SDL-1.2
Sat, 10 Oct 2009 09:07:51 +0000 Sam Lantinga Debian patch: 209_alsa_priority.diff SDL-1.2
Mon, 21 Sep 2009 06:18:52 +0000 Ryan C. Gordon Use correct value when calculating audio conversion length. SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Wed, 11 Jul 2007 05:55:10 +0000 Sam Lantinga Fixed VC++ warnings SDL-1.2
Mon, 09 Jul 2007 00:25:31 +0000 Ryan C. Gordon Reverted patch in revision #3139, since it changes behaviour, which isn't good SDL-1.2
Thu, 05 Jul 2007 02:24:36 +0000 Ryan C. Gordon Don't initialize the audio buffer passed to the application's audio callback, SDL-1.2
Mon, 25 Jun 2007 00:50:20 +0000 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
Sun, 24 Jun 2007 18:26:35 +0000 Ryan C. Gordon Added S60 port. SDL-1.2
Sun, 13 May 2007 23:12:46 +0000 Ryan C. Gordon Committed PulseAudio driver. Thanks, Stephan! SDL-1.2
Sun, 29 Oct 2006 03:58:27 +0000 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
Fri, 27 Oct 2006 20:18:24 +0000 Ryan C. Gordon Fix for buffer overflow in audio code, when feeding a device that needs SDL-1.2
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