Fri, 15 Aug 2008 00:38:49 +0000 Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility. gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Fri, 15 Aug 2008 00:38:49 +0000] rev 2423
Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility.
Fri, 15 Aug 2008 00:37:49 +0000 Just re-ordered some things logically in the project file gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Fri, 15 Aug 2008 00:37:49 +0000] rev 2422
Just re-ordered some things logically in the project file
Fri, 15 Aug 2008 00:37:17 +0000 Readme file for iPhone OS Demo applications gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Fri, 15 Aug 2008 00:37:17 +0000] rev 2421
Readme file for iPhone OS Demo applications
Fri, 15 Aug 2008 00:36:33 +0000 (none) gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Fri, 15 Aug 2008 00:36:33 +0000] rev 2420
(none)
Wed, 13 Aug 2008 23:14:36 +0000 Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself. gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Wed, 13 Aug 2008 23:14:36 +0000] rev 2419
Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.
Wed, 13 Aug 2008 23:12:00 +0000 (none) gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Wed, 13 Aug 2008 23:12:00 +0000] rev 2418
(none)
Wed, 13 Aug 2008 23:10:51 +0000 Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have. gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Wed, 13 Aug 2008 23:10:51 +0000] rev 2417
Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have.
Wed, 13 Aug 2008 20:56:21 +0000 Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context. gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Wed, 13 Aug 2008 20:56:21 +0000] rev 2416
Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context.
Wed, 13 Aug 2008 18:16:27 +0000 updated XCode project, now includes files for keyboard support (oops) gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Wed, 13 Aug 2008 18:16:27 +0000] rev 2415
updated XCode project, now includes files for keyboard support (oops)
Sat, 02 Aug 2008 00:57:15 +0000 Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here. gsoc2008_iphone
Holmes Futrell <hfutrell@umail.ucsb.edu> [Sat, 02 Aug 2008 00:57:15 +0000] rev 2414
Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here.
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