Tue, 26 Aug 2008 07:34:23 +0000 Fixed crash when tablet isn't detected properly
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 07:34:23 +0000] rev 2727
Fixed crash when tablet isn't detected properly
Tue, 26 Aug 2008 06:03:48 +0000 Dynamically load wintab32.dll
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 06:03:48 +0000] rev 2726
Dynamically load wintab32.dll
Tue, 26 Aug 2008 05:57:41 +0000 indent
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 05:57:41 +0000] rev 2725
indent
Tue, 26 Aug 2008 05:26:28 +0000 Added Wacom API headers.
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 05:26:28 +0000] rev 2724
Added Wacom API headers. FIXME: Dynamically load the Wacom API functions from wintab32.dll
Tue, 26 Aug 2008 02:47:26 +0000 Couriersud fixed bug #603
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 02:47:26 +0000] rev 2723
Couriersud fixed bug #603 Using the following sequence SDL_Init(..:) SDL_CreateWindow(..., SDL_WINDOW_OPENGL) SDL_DestroyWindow SDL_CreateWindow(..., SDL_WINDOW_OPENGL) SDL will crash in X11_GL_GetVisual. This is due to the fact that during SDL_DestroyWindow X11_GL_Shutdown was called because the last window has been closed. On the next call to SDL_CreateWindow the library is still loaded and only the memory is reinitialized. Function pointers such as gl_data->glXChooseVisual will not be reinitialized. Consequently, SDL will crash due to a NULL pointer access. The attached patch corrects the behaviour.
Tue, 26 Aug 2008 02:40:24 +0000 indent. *sigh*
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 02:40:24 +0000] rev 2722
indent. *sigh*
Tue, 26 Aug 2008 02:32:45 +0000 Date: Sun, 20 Jul 2008 22:34:37 +0200
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 02:32:45 +0000] rev 2721
Date: Sun, 20 Jul 2008 22:34:37 +0200 From: Couriersud Subject: Updated DirectFB driver for SDL1.3 please find attached a patch for an updated directfb driver for SDL1.3. It does now - properly supported the new input api. - send unicode text events - support directfb windows - support multiple screens - support hardware YUV scaling for the first YUV texture created. - support hardware scaling for textures. - properly interpret streaming access - support software opengl if one manages to install the mesa directfb driver (broken/not broken in mesa svn) Within bugzilla (http://bugzilla.libsdl.org/show_bug.cgi?id=603) there is another patch which fixes a crash due to GL context creation. Kind regards, couriersud
Tue, 26 Aug 2008 02:26:18 +0000 Fixed compile errors for audio resampling. I'm not sure how this got missed...
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 02:26:18 +0000] rev 2720
Fixed compile errors for audio resampling. I'm not sure how this got missed...
Mon, 25 Aug 2008 20:51:03 +0000 Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.
Edgar Simo <bobbens@gmail.com> [Mon, 25 Aug 2008 20:51:03 +0000] rev 2719
Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.
Mon, 25 Aug 2008 18:02:14 +0000 Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
Szymon Wilczek <kazeuser@gmail.com> [Mon, 25 Aug 2008 18:02:14 +0000] rev 2718
Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
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