Thu, 11 Oct 2012 14:43:13 -0700 Only install/uninstall the colormap if we've created a DirectColor colormap.
Sam Lantinga <slouken@libsdl.org> [Thu, 11 Oct 2012 14:43:13 -0700] rev 6575
Only install/uninstall the colormap if we've created a DirectColor colormap.
Thu, 11 Oct 2012 14:42:49 -0700 Added missing X11 call XUninstallColormap()
Sam Lantinga <slouken@libsdl.org> [Thu, 11 Oct 2012 14:42:49 -0700] rev 6574
Added missing X11 call XUninstallColormap()
Thu, 11 Oct 2012 17:20:43 -0400 Added missing X11 symbol.
Ryan C. Gordon <icculus@icculus.org> [Thu, 11 Oct 2012 17:20:43 -0400] rev 6573
Added missing X11 symbol.
Thu, 11 Oct 2012 19:08:03 +0200 Use variables for what they were created for SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Thu, 11 Oct 2012 19:08:03 +0200] rev 6572
Use variables for what they were created for
Thu, 11 Oct 2012 09:44:59 -0700 Test commit. Adding space to TODO..
Michael Sartain <mikesart@valvesoftware.com> [Thu, 11 Oct 2012 09:44:59 -0700] rev 6571
Test commit. Adding space to TODO..
Thu, 11 Oct 2012 09:41:43 -0700 Add GLX_X_VISUAL_TYPE_EXT so created window will use DirectColor if available (instead of TrueColor).
Michael Sartain <mikesart@valvesoftware.com> [Thu, 11 Oct 2012 09:41:43 -0700] rev 6570
Add GLX_X_VISUAL_TYPE_EXT so created window will use DirectColor if available (instead of TrueColor). Our new X11 window was being created with the TrueColor attribute, and trying to set the gamma on that would fail. This change checks for the visual_info extension, and uses that to ask for DirectColor if available.
Thu, 11 Oct 2012 09:37:38 -0700 Add XInitThreads to X11_CreateDevice.
Michael Sartain <mikesart@valvesoftware.com> [Thu, 11 Oct 2012 09:37:38 -0700] rev 6569
Add XInitThreads to X11_CreateDevice. The nVidia driver requires XInitThreads to be called for it to work in multithreaded mode. Sam also says that the overhead for this is small enough that it should just be done by default at this point. If this causes issues, we can add a hint later to enable / disable this call.
Thu, 11 Oct 2012 09:34:13 -0700 Fix Colormap when using X11_SetWindowFullscreenViaWM() path.
Michael Sartain <mikesart@valvesoftware.com> [Thu, 11 Oct 2012 09:34:13 -0700] rev 6568
Fix Colormap when using X11_SetWindowFullscreenViaWM() path. This was needed to get X11_SetWindowGammaRamp() working. Sam points out that there is an issue right now where colormaps will only work with fullscreen windows, and we may want to set this when getting input focus for windowed apps.
Wed, 10 Oct 2012 23:10:04 -0400 Allow specifying of OpenGL 3.2 Core Profile on Mac OS X.
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Oct 2012 23:10:04 -0400] rev 6567
Allow specifying of OpenGL 3.2 Core Profile on Mac OS X.
Sat, 06 Oct 2012 12:16:32 -0700 Add flags to the vidmode debug output
Sam Lantinga <slouken@libsdl.org> [Sat, 06 Oct 2012 12:16:32 -0700] rev 6566
Add flags to the vidmode debug output
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