Sam Lantinga <slouken@libsdl.org> [Wed, 13 Jan 2010 05:08:41 +0000] rev 3642
Fixed Mac OS X Xcode build
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Jan 2010 04:58:31 +0000] rev 3641
Fixed iPhone build
Couriersud <couriersud@arcor.de> [Mon, 11 Jan 2010 21:49:09 +0000] rev 3640
DirectFB driver compiles again
- moved to new drawing api
Couriersud <couriersud@arcor.de> [Mon, 11 Jan 2010 21:46:59 +0000] rev 3639
Fix detection of directfb.h
- AC_CHECK_HEADER wants CPPFLAGS
Ryan C. Gordon <icculus@icculus.org> [Mon, 11 Jan 2010 07:58:55 +0000] rev 3638
Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
SDL_GetAudioDeviceName(1, 0) does not mean "name of the default output device."
Ryan C. Gordon <icculus@icculus.org> [Mon, 11 Jan 2010 07:45:34 +0000] rev 3637
Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
I think that's how it works.
Fixes failure to open audio device on Mac OS X.
Ryan C. Gordon <icculus@icculus.org> [Mon, 11 Jan 2010 07:33:56 +0000] rev 3636
Patched to compile.
Ryan C. Gordon <icculus@icculus.org> [Sun, 10 Jan 2010 19:09:57 +0000] rev 3635
Call SDL_Init() before SDL_GetNumAudioDrivers().
Not sure why that was reversed.
Ryan C. Gordon <icculus@icculus.org> [Sun, 10 Jan 2010 18:25:04 +0000] rev 3634
Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.
Ryan C. Gordon <icculus@icculus.org> [Sun, 10 Jan 2010 18:19:35 +0000] rev 3633
Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.