Sat, 06 Jul 2013 12:28:57 -0700 |
Sam Lantinga |
Make it possible to use SDL events separately from the video subsystem.
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Fri, 05 Jul 2013 01:09:27 -0400 |
Ryan C. Gordon |
Fixed some __BEOS__ vs __HAIKU__ preprocessor tests (thanks, Axel!).
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Wed, 05 Jun 2013 21:23:59 -0700 |
Sam Lantinga |
Added some extra protection to notify the developer if they haven't initialized the application properly.
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Sat, 18 May 2013 14:17:52 -0700 |
Sam Lantinga |
File style cleanup for the SDL 2.0 release
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Thu, 02 May 2013 21:40:59 -0400 |
Edward Rudd |
move Ticks initialization tracking to separate function and ensure it's called with SDL_VideoInit is called to init SDL instead of SDL_Init
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Thu, 25 Apr 2013 00:26:17 -0700 |
Sam Lantinga |
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
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Sun, 31 Mar 2013 12:48:50 -0400 |
Ryan C. Gordon |
Make SDL_SetError and friends unconditionally return -1.
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Sun, 17 Mar 2013 09:44:58 -0700 |
Sam Lantinga |
Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
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Sun, 17 Mar 2013 20:07:02 +0800 |
Captain Lex |
Add PSP support
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Mon, 25 Feb 2013 16:52:54 -0800 |
Jørgen P. Tjernø |
Cleanup of SDL_PrivateShouldInitSubsystem.
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Mon, 25 Feb 2013 16:52:50 -0800 |
Jørgen P. Tjernø |
sdl2
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Fri, 15 Feb 2013 08:47:44 -0800 |
Sam Lantinga |
Happy New Year!
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Tue, 12 Feb 2013 12:18:46 -0800 |
Jørgen P. Tjernø |
Fix build issue on Win/Haiku.
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Tue, 12 Feb 2013 11:47:31 -0800 |
Jørgen P. Tjernø |
Don't clobber refcounting in SDL_Init.
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Mon, 26 Nov 2012 16:37:54 -0800 |
Sam Lantinga |
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
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Wed, 19 Sep 2012 18:08:37 -0700 |
Sam Lantinga |
Fixed bug 1600 - SDL_GetPlatform() returns "unknown os" on Android
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Sat, 15 Sep 2012 10:59:39 -0400 |
Ryan C. Gordon |
Removed Windows CE support from SDL 2.0.
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Sat, 31 Dec 2011 09:28:07 -0500 |
Sam Lantinga |
Happy New Year!
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Sat, 31 Dec 2011 09:16:08 -0500 |
Sam Lantinga |
Happy New Year!
SDL-1.2
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Fri, 30 Dec 2011 06:41:41 -0500 |
Sam Lantinga |
Initialize timers first so the tick counter is valid by the time the audio and video systems initialize.
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Fri, 30 Dec 2011 06:41:12 -0500 |
Sam Lantinga |
Initialize timers first so the tick counter is valid by the time the audio and video systems initialize.
SDL-1.2
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Fri, 08 Apr 2011 13:03:26 -0700 |
Sam Lantinga |
SDL 1.3 is now under the zlib license.
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Sun, 20 Feb 2011 10:42:51 -0800 |
Sam Lantinga |
Added a revision number for easy compile-time tests.
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Wed, 16 Feb 2011 02:37:09 -0800 |
Sam Lantinga |
Made it possible to build SDL from a fresh checkout without any additional steps.
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Sat, 12 Feb 2011 11:36:56 -0800 |
Sam Lantinga |
Frank Zago to sdl
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Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
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Fri, 11 Feb 2011 14:42:06 -0800 |
Sam Lantinga |
Finished removing unused leak detection code.
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Mon, 07 Feb 2011 16:45:40 -0800 |
Sam Lantinga |
Added a simple log message API
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Sat, 05 Feb 2011 10:02:39 -0800 |
Sam Lantinga |
Added a hint system to allow configuration hints to be specified by the application.
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Thu, 27 Jan 2011 22:44:08 -0800 |
Sam Lantinga |
Removed completely non-portable event thread hack.
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Mon, 24 Jan 2011 21:20:30 -0800 |
Sam Lantinga |
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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Sun, 28 Feb 2010 02:07:40 -0500 |
Ryan C. Gordon |
Changed revision details to be a string (an hg changeset) instead of an int.
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Mon, 25 Jun 2007 00:50:20 +0000 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
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Sun, 24 Jun 2007 18:26:35 +0000 |
Ryan C. Gordon |
Added S60 port.
SDL-1.2
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Sun, 24 Jan 2010 20:47:20 +0000 |
Sam Lantinga |
Fixed bug #935
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Wed, 13 Jan 2010 09:48:42 +0000 |
Sam Lantinga |
Moved the assertion tests to testplatform
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Wed, 13 Jan 2010 06:47:17 +0000 |
Sam Lantinga |
First pass at Ryan's assertion code, minor tweaks to come.
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Sat, 26 Sep 2009 10:32:14 +0000 |
Sam Lantinga |
Fixed bug #777
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Sat, 19 Sep 2009 06:43:45 +0000 |
Sam Lantinga |
Removed outdated OS/2 support
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Sat, 05 Sep 2009 09:11:03 +0000 |
Sam Lantinga |
CD-ROM support is so passé :)
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Sun, 04 Jan 2009 23:36:53 +0000 |
Sam Lantinga |
Added missing void
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Sun, 04 Jan 2009 05:27:13 +0000 |
Sam Lantinga |
Fine tuned revision code, updated testver
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Sun, 04 Jan 2009 05:08:12 +0000 |
Sam Lantinga |
Make the current revision number available
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Mon, 25 Aug 2008 09:55:03 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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Thu, 10 Jul 2008 23:35:01 +0000 |
Darren Alton |
Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video driver
gsoc2008_nds
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Mon, 23 Jun 2008 11:55:26 +0000 |
Darren Alton |
Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API.
gsoc2008_nds
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Mon, 04 Aug 2008 11:22:01 +0000 |
Edgar Simo |
Added the concept of the HelperWindow to help with DirectInput.
gsoc2008_force_feedback
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Sun, 01 Jun 2008 11:44:25 +0000 |
Edgar Simo |
First commit of the SDL_haptic subsystem.
gsoc2008_force_feedback
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Sat, 15 Jul 2006 19:30:18 +0000 |
Sam Lantinga |
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Tue, 27 Jun 2006 07:46:36 +0000 |
Sam Lantinga |
Further progress on the new Windows video driver:
SDL-1.3
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Mon, 26 Jun 2006 14:29:50 +0000 |
Sam Lantinga |
Whoops, forgot to indent
SDL-1.3
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Mon, 26 Jun 2006 13:56:56 +0000 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
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Tue, 20 Jun 2006 05:40:57 +0000 |
Sam Lantinga |
I think this fixes bug #244
SDL-1.3
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