Android.mk
Tue, 20 Aug 2013 19:57:11 -0400 Ryan C. Gordon Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
Mon, 19 Aug 2013 16:29:46 -0300 Gabriel Jacobo Fixes bug #2037, common EGL code for Android and X11
Mon, 22 Jul 2013 02:51:45 -0700 Eric Wing Android: Removed all unnecessary dependencies on C++.
Mon, 17 Jun 2013 07:14:20 -0700 Sam Lantinga Improved include paths for projects using SDL on Android
Sun, 23 Sep 2012 01:37:44 -0700 Sam Lantinga Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android.
Mon, 30 Jan 2012 20:09:50 -0500 Sam Lantinga Updated Android Makefile for SDL2
Tue, 10 Jan 2012 21:07:09 -0500 Sam Lantinga David Carre cpasjuste@gmail.com
Sun, 06 Feb 2011 02:35:14 -0800 Sam Lantinga Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Thu, 03 Feb 2011 01:30:28 -0800 Sam Lantinga Fixed building for Android
Mon, 24 Jan 2011 21:31:32 -0800 Sam Lantinga Fixed Android build
Mon, 24 Jan 2011 21:20:30 -0800 Sam Lantinga Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sat, 15 Jan 2011 12:41:59 -0800 Sam Lantinga Updated the atomic API for better use cases
Thu, 06 Jan 2011 16:11:21 -0800 Sam Lantinga Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
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