VisualC/SDL/SDL_VS2005.vcproj
Mon, 22 Aug 2011 14:37:45 -0400 Ryan C. Gordon Removed SDL_xaudio2.h ... no real need for this to be separate.
Thu, 04 Aug 2011 01:07:09 -0400 Ryan C. Gordon Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Thu, 04 Aug 2011 01:24:22 -0400 Ryan C. Gordon Reworked Windows waveOut code.
Thu, 04 Aug 2011 01:26:12 -0400 Ryan C. Gordon Reworked Windows DirectSound code.
Fri, 10 Jun 2011 14:23:36 +0100 Tim Angus * SDL_IOS_IDLE_TIMER_DISABLED hint
Fri, 08 Apr 2011 13:16:33 -0700 Sam Lantinga Removed buggy and LGPL MMX mixing routines.
Tue, 22 Feb 2011 21:44:36 -0800 Sam Lantinga Re-added the 3DNow! and AltiVec instruction support.
Mon, 14 Feb 2011 00:45:16 -0800 Sam Lantinga Patch from Ken Rogoway:
Fri, 11 Feb 2011 14:23:22 -0800 Sam Lantinga Removed unused leak detection code.
Mon, 31 Jan 2011 22:21:29 -0800 Sam Lantinga Removed partially functional renderers
Thu, 27 Jan 2011 20:37:54 -0800 Sam Lantinga Fixed quotes around Mercurial revision text
Thu, 27 Jan 2011 20:14:10 -0800 Sam Lantinga 0 isn't a valid Mercurial revision
Thu, 27 Jan 2011 20:30:39 -0600 krogoway Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
Mon, 24 Jan 2011 23:54:21 -0600 krogoway Added SDL_window.* to the project.
Thu, 20 Jan 2011 18:04:05 -0800 Sam Lantinga Fixed bug #925
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