Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Apr 2015 02:14:59 -0400] rev 9475
DirectInput: ignore everything but joysticks and gamepads (thanks, Justin!).
Fixes Bugzilla #2460.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Apr 2015 02:00:14 -0400] rev 9474
SDL_SetWindowTitle() should never set a NULL pointer for the title string.
Various backends reacted differently (or not at all) in the presence of a
NULL pointer. This simplifies things.
Fixes Bugzilla #2902.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Apr 2015 01:42:47 -0400] rev 9473
Make SDL_stdinc.h work when compiling with -Wundef (thanks, Ben!).
Fixes Bugzilla #2664.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Apr 2015 01:40:01 -0400] rev 9472
Patched to compile on C89 compilers.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Apr 2015 01:37:17 -0400] rev 9471
Log Android hardware at startup (thanks, rettichschnidi!).
Fixes Bugzilla #2653.
Ryan C. Gordon <icculus@icculus.org> [Tue, 07 Apr 2015 23:40:01 -0400] rev 9470
Do the "fix" for asserts with MSVC's /W4 warnings only on MSVC.
Naturally, this way generates a warning on GCC and Clang instead. :)
Ryan C. Gordon <icculus@icculus.org> [Tue, 07 Apr 2015 22:49:56 -0400] rev 9469
Wayland: changed a few "SetError(); return -1;" to "return SetError()".
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> [Sat, 28 Mar 2015 19:43:46 +0100] rev 9468
Wayland: Specify the output we want to put our window on.
Fixes Bugzilla #2803.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> [Wed, 18 Mar 2015 01:14:45 +0100] rev 9467
Wayland: Properly discover displays and their modes.
Fixes Bugzilla #2913.
Ryan C. Gordon <icculus@icculus.org> [Tue, 07 Apr 2015 21:52:22 -0400] rev 9466
CMake: Dependency variable for FUSIONSOUND_SHARED was wrong (thanks, Kaleb!).
Fixes Bugzilla #2055.