Sun, 05 May 2013 11:27:58 -0400 WinRT: fixed a display mode reporting bug, whereby DPI wasn't getting taken into account. (Thanks to Sylvain Becker for the fix!)
David Ludwig <dludwig@pobox.com> [Sun, 05 May 2013 11:27:58 -0400] rev 8467
WinRT: fixed a display mode reporting bug, whereby DPI wasn't getting taken into account. (Thanks to Sylvain Becker for the fix!)
Sun, 05 May 2013 10:27:14 -0400 WinRT: added additional, optional code to aid with keyboard event debugging
David Ludwig <dludwig@pobox.com> [Sun, 05 May 2013 10:27:14 -0400] rev 8466
WinRT: added additional, optional code to aid with keyboard event debugging
Sun, 21 Apr 2013 12:49:15 -0400 WinRT: removed the "generic" + C++/CX hack-fix, now that a better fix is in official-SDL
David Ludwig <dludwig@pobox.com> [Sun, 21 Apr 2013 12:49:15 -0400] rev 8465
WinRT: removed the "generic" + C++/CX hack-fix, now that a better fix is in official-SDL
Sun, 21 Apr 2013 12:38:44 -0400 WinRT: merged with latest, official, SDL 2.x sources
David Ludwig <dludwig@pobox.com> [Sun, 21 Apr 2013 12:38:44 -0400] rev 8464
WinRT: merged with latest, official, SDL 2.x sources
Tue, 16 Apr 2013 23:40:03 -0400 WinRT: made SDL's inner WinRT CoreWindow be accessible to non-C++/CX code, in theory
David Ludwig <dludwig@pobox.com> [Tue, 16 Apr 2013 23:40:03 -0400] rev 8463
WinRT: made SDL's inner WinRT CoreWindow be accessible to non-C++/CX code, in theory
Sun, 14 Apr 2013 12:06:58 -0400 WinRT: build fixes for the loopwave and testthread test apps
David Ludwig <dludwig@pobox.com> [Sun, 14 Apr 2013 12:06:58 -0400] rev 8462
WinRT: build fixes for the loopwave and testthread test apps
Sun, 14 Apr 2013 11:45:01 -0400 WinRT: hack-fixed C++/CX compile errors regarding the 'generic' field in SDL_Event, which conflicts with a C++/CX keyword
David Ludwig <dludwig@pobox.com> [Sun, 14 Apr 2013 11:45:01 -0400] rev 8461
WinRT: hack-fixed C++/CX compile errors regarding the 'generic' field in SDL_Event, which conflicts with a C++/CX keyword
Sun, 14 Apr 2013 11:42:55 -0400 WinRT: merged with latest, official, SDL 2.x sources (at rev. bea100d73d13)
David Ludwig <dludwig@pobox.com> [Sun, 14 Apr 2013 11:42:55 -0400] rev 8460
WinRT: merged with latest, official, SDL 2.x sources (at rev. bea100d73d13)
Sat, 13 Apr 2013 23:03:46 -0400 WinRT: added render-to-texture support for D3D 11.1, via SDL_SetRenderTarget
David Ludwig <dludwig@pobox.com> [Sat, 13 Apr 2013 23:03:46 -0400] rev 8459
WinRT: added render-to-texture support for D3D 11.1, via SDL_SetRenderTarget
Sun, 07 Apr 2013 22:35:58 -0400 WinRT: added texture channel color-modulation support for D3D 11.1
David Ludwig <dludwig@pobox.com> [Sun, 07 Apr 2013 22:35:58 -0400] rev 8458
WinRT: added texture channel color-modulation support for D3D 11.1
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 tip