Tue, 05 Jul 2011 22:05:56 -0400 Properly set up default resolutions.
Ryan C. Gordon <icculus@icculus.org> [Tue, 05 Jul 2011 22:05:56 -0400] rev 5558
Properly set up default resolutions. Fixes Bugzilla #1191. Thanks to Jeremy Jurksztowicz for the fix!
Wed, 22 Jun 2011 10:33:48 +0000 Implemented pthread spinlocks.
Nathan Heisey <nathanheisey@gmail.com> [Wed, 22 Jun 2011 10:33:48 +0000] rev 5557
Implemented pthread spinlocks.
Wed, 15 Jun 2011 10:28:01 +0100 * Add missing file SDL_hints_c.h
Tim Angus <tim@blackcompanystudios.co.uk> [Wed, 15 Jun 2011 10:28:01 +0100] rev 5556
* Add missing file SDL_hints_c.h
Fri, 10 Jun 2011 14:23:36 +0100 * SDL_IOS_IDLE_TIMER_DISABLED hint
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 10 Jun 2011 14:23:36 +0100] rev 5555
* SDL_IOS_IDLE_TIMER_DISABLED hint
Fri, 10 Jun 2011 14:23:24 +0100 * SDL_IOS_ORIENTATIONS hint
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 10 Jun 2011 14:23:24 +0100] rev 5554
* SDL_IOS_ORIENTATIONS hint
Sun, 12 Jun 2011 12:23:39 -0400 Make SDL_QuitRequested() return an SDL_bool
Sam Lantinga <slouken@libsdl.org> [Sun, 12 Jun 2011 12:23:39 -0400] rev 5553
Make SDL_QuitRequested() return an SDL_bool
Mon, 06 Jun 2011 12:20:04 -0400 Fixed gcc warnings for apps using SDL headers with -Wundef flag.
Ryan C. Gordon <icculus@icculus.org> [Mon, 06 Jun 2011 12:20:04 -0400] rev 5552
Fixed gcc warnings for apps using SDL headers with -Wundef flag. Fixes Bugzilla #1216. Thanks to Dimitris Zenios for the patch!
Sat, 04 Jun 2011 16:00:05 -0400 Closing Sunny's "experimental" named branch. experimental
Ryan C. Gordon <icculus@icculus.org> [Sat, 04 Jun 2011 16:00:05 -0400] rev 5551
Closing Sunny's "experimental" named branch.
Sat, 04 Jun 2011 15:34:32 -0400 Don't call CGContextRelease() on object Cocoa already flagged for autorelease. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sat, 04 Jun 2011 15:34:32 -0400] rev 5550
Don't call CGContextRelease() on object Cocoa already flagged for autorelease. Thanks to Kirk A. Baker for this fix!
Sat, 04 Jun 2011 15:33:50 -0400 QZ_LockHWSurface() should always check for changes to the screen surface. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sat, 04 Jun 2011 15:33:50 -0400] rev 5549
QZ_LockHWSurface() should always check for changes to the screen surface. Apparently these pointers can change if the user has multiple displays and moves a window between them, and probably other similar cases. Thanks to Kirk Baker for the patch!
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