Sam Lantinga <slouken@libsdl.org> [Sat, 18 Aug 2001 10:33:55 +0000] rev 150
*** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 14:04:46 +0000] rev 149
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 13:09:47 +0000] rev 148
Audio subsystem no longer assumes sun audio API on UNIX systems
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 13:06:32 +0000] rev 147
*** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 12:52:04 +0000] rev 146
Added SDL_expose.c to the VC++ project
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 12:21:32 +0000] rev 145
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
and added a function to cache the application handle so DirectInput
still works properly.
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 06:14:06 +0000] rev 144
Fixed VGL detection on FreeBSD (thanks David!)
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 06:11:49 +0000] rev 143
Updated ltconfig for OpenBSD (thanks Peter!)
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 06:08:57 +0000] rev 142
From: Max Horn <max@quendi.de>
I also have a slight enhancment, which I already submitted to Darrell Walisser:
In the SDL target template file "Application.trgttmpl" (contained in
the PBProject.tar.gz archive), replace
CustomProductSettings = {
};
with
CustomProductSettings = {
NSPrincipalClass = "NSApplication";
NSMainNibFile = "SDLMain.nib";
};
This automates two steps mentioned in the Readme when creating a new
"SDL Target" in Apple's ProjectBuilder.
Sam Lantinga <slouken@libsdl.org> [Thu, 09 Aug 2001 06:05:55 +0000] rev 141
Include MacOS X in the distribution