Thu, 27 Apr 2006 08:39:51 +0000 Implemented bug #5
Sam Lantinga <slouken@libsdl.org> [Thu, 27 Apr 2006 08:39:51 +0000] rev 1737
Implemented bug #5 Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
Thu, 27 Apr 2006 07:59:16 +0000 Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org> [Thu, 27 Apr 2006 07:59:16 +0000] rev 1736
Implemented bug #2, 117: Date: Mon, 21 Mar 2005 12:06:14 +0100 From: Per Inge Mathisen Subject: Re: [SDL] Outstanding patches? The patch adds support for setting SDL_GL_SWAP_CONTROL to Windows and X11. In Windows you can also query this enum to check that it is working, or see what the default is - such functionality does not exist in GLX. For more information on the standards implemented: http://oss.sgi.com/projects/ogl-sample/registry/SGI/swap_control.txt http://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt
Mon, 10 Jul 2006 07:34:50 +0000 SDL_Rect now uses int for position and size. SDL-1.3
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Jul 2006 07:34:50 +0000] rev 1735
SDL_Rect now uses int for position and size. Added a few more rectangle functions. Added a dirty rectangle list implementation.
Sun, 09 Jul 2006 18:09:16 +0000 The general code handles restoring video mode/gamma/etc. when the window loses focus. SDL-1.3
Sam Lantinga <slouken@libsdl.org> [Sun, 09 Jul 2006 18:09:16 +0000] rev 1734
The general code handles restoring video mode/gamma/etc. when the window loses focus. Support for changing fullscreen/windowed mode in progress.
Sun, 09 Jul 2006 09:02:26 +0000 Implemented gamma correction on Windows. SDL-1.3
Sam Lantinga <slouken@libsdl.org> [Sun, 09 Jul 2006 09:02:26 +0000] rev 1733
Implemented gamma correction on Windows. Added general code to restore the video mode and gamma when windows lose focus.
Sat, 08 Jul 2006 20:55:39 +0000 Implemented Win32 input grab SDL-1.3
Sam Lantinga <slouken@libsdl.org> [Sat, 08 Jul 2006 20:55:39 +0000] rev 1732
Implemented Win32 input grab
Sat, 08 Jul 2006 20:07:08 +0000 SDL_PushEvent() calls the event filter code, and has a return value to tell SDL-1.3
Sam Lantinga <slouken@libsdl.org> [Sat, 08 Jul 2006 20:07:08 +0000] rev 1731
SDL_PushEvent() calls the event filter code, and has a return value to tell whether or not the event was actually pushed. SDL_GetEventFilter() now returns an SDL_bool instead of the filter function.
Sat, 08 Jul 2006 18:06:02 +0000 Starting support for Direct3D render driver. SDL-1.3
Sam Lantinga <slouken@libsdl.org> [Sat, 08 Jul 2006 18:06:02 +0000] rev 1730
Starting support for Direct3D render driver.
Fri, 07 Jul 2006 10:39:33 +0000 Fixed compile problems with new OpenGL API. SDL-1.3
Sam Lantinga <slouken@libsdl.org> [Fri, 07 Jul 2006 10:39:33 +0000] rev 1729
Fixed compile problems with new OpenGL API.
Fri, 07 Jul 2006 10:39:02 +0000 Fixed typo in stretch render code. SDL-1.3
Sam Lantinga <slouken@libsdl.org> [Fri, 07 Jul 2006 10:39:02 +0000] rev 1728
Fixed typo in stretch render code.
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