Sat, 20 Jul 2013 21:51:53 +0200 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 20 Jul 2013 21:51:53 +0200] rev 7479
Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Sat, 20 Jul 2013 21:47:16 +0200 Removed not needed SDL_WINDOW_SHOWN from test programs.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 20 Jul 2013 21:47:16 +0200] rev 7478
Removed not needed SDL_WINDOW_SHOWN from test programs. See bug #1667.
Sat, 20 Jul 2013 21:39:54 +0200 Replaced use of strcmp() with SDL_strcmp() in tests.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 20 Jul 2013 21:39:54 +0200] rev 7477
Replaced use of strcmp() with SDL_strcmp() in tests.
Sat, 20 Jul 2013 21:35:26 +0200 Removed not needed variable and work in standard library.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 20 Jul 2013 21:35:26 +0200] rev 7476
Removed not needed variable and work in standard library. Found by Cppcheck (that variable's value was never used).
Sat, 20 Jul 2013 13:11:40 -0400 Workaround crash bug in libXi <= 1.4.1 (thanks, Steve!).
Ryan C. Gordon <icculus@icculus.org> [Sat, 20 Jul 2013 13:11:40 -0400] rev 7475
Workaround crash bug in libXi <= 1.4.1 (thanks, Steve!). Fixes Bugzilla #1812.
Sat, 20 Jul 2013 11:16:50 +0200 Corrected comments in test library source.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 20 Jul 2013 11:16:50 +0200] rev 7474
Corrected comments in test library source.
Sat, 20 Jul 2013 11:01:03 +0200 Changed return value of internal function to shorten generic haptic source.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 20 Jul 2013 11:01:03 +0200] rev 7473
Changed return value of internal function to shorten generic haptic source.
Fri, 19 Jul 2013 22:43:14 -0700 Fixed bug 1977 - D3D_UpdateClipRect() sets the wrong width for the clip rect
Sam Lantinga <slouken@libsdl.org> [Fri, 19 Jul 2013 22:43:14 -0700] rev 7472
Fixed bug 1977 - D3D_UpdateClipRect() sets the wrong width for the clip rect Bithika Mookherjee SDL_RenderSetClipRect() calls into renderer->UpdateClipRect(renderer). I am not sure if UpdateClipRect() can point to a number of clip rect update functions, but on my platform it calls D3D_UpdateClipRect(). In that function, the rect to pass to IDirect3DDevice9_SetScissorRect() has it's right field set as: r.right = rect->w + rect->w; But actually, this should be: r.right = rect->x + rect->w;
Fri, 19 Jul 2013 00:22:57 -0400 Fixed wrong type being passed to eglGetConfigAttrib() (thanks, Alexander!).
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Jul 2013 00:22:57 -0400] rev 7471
Fixed wrong type being passed to eglGetConfigAttrib() (thanks, Alexander!). This wanted an EGLint*, not a VisualID* cast to an EGLint*. Without this, 64-bit X11 fails here, because the datatype sizes are different. Fixes Bugzilla 1686.
Thu, 18 Jul 2013 22:20:09 -0400 Added finger events to SDLTest_PrintEvent().
Ryan C. Gordon <icculus@icculus.org> [Thu, 18 Jul 2013 22:20:09 -0400] rev 7470
Added finger events to SDLTest_PrintEvent().
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