src/render/SDL_yuv_sw.c
Sat, 12 Feb 2011 10:13:53 -0800 Sam Lantinga The YV12 image isn't w*h*2, it's actually w*h + w*h/4 + w*h/4
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Thu, 03 Feb 2011 00:19:40 -0800 Sam Lantinga Made it possible to create a texture of any format, even if not supported by the renderer.
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