Tue, 14 Jan 2014 21:29:38 -0300 Make EGL loading more resilient.
Gabriel Jacobo <gabomdq@gmail.com> [Tue, 14 Jan 2014 21:29:38 -0300] rev 8105
Make EGL loading more resilient. Lesson learned while trying to run L4D2 under Wayland :)
Thu, 09 Jan 2014 13:56:21 -0300 Dynamic loading support for Wayland
Gabriel Jacobo <gabomdq@gmail.com> [Thu, 09 Jan 2014 13:56:21 -0300] rev 8104
Dynamic loading support for Wayland
Wed, 08 Jan 2014 14:53:08 -0500 define a font-size for the "unicode" message box font so the text isn't unreadable on linux systems
Edward Rudd <urkle@outoforder.cc> [Wed, 08 Jan 2014 14:53:08 -0500] rev 8103
define a font-size for the "unicode" message box font so the text isn't unreadable on linux systems
Wed, 08 Jan 2014 14:18:11 -0500 some fixes to the testshape.c code so it more correctly works.
Edward Rudd <urkle@outoforder.cc> [Wed, 08 Jan 2014 14:18:11 -0500] rev 8102
some fixes to the testshape.c code so it more correctly works.
Wed, 08 Jan 2014 01:07:57 -0500 Maybe fix Cygwin.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Jan 2014 01:07:57 -0500] rev 8101
Maybe fix Cygwin.
Wed, 08 Jan 2014 00:58:03 -0500 Patched to compile on Cygwin.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Jan 2014 00:58:03 -0500] rev 8100
Patched to compile on Cygwin.
Wed, 08 Jan 2014 00:51:31 -0500 Another Android fix.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Jan 2014 00:51:31 -0500] rev 8099
Another Android fix.
Wed, 08 Jan 2014 00:46:39 -0500 Updated Dynamic API jumptable.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Jan 2014 00:46:39 -0500] rev 8098
Updated Dynamic API jumptable.
Wed, 08 Jan 2014 00:45:29 -0500 Add Dynamic API to Android makefile.
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Jan 2014 00:45:29 -0500] rev 8097
Add Dynamic API to Android makefile.
Wed, 08 Jan 2014 00:40:48 -0500 Patched to compile on Android (I think).
Ryan C. Gordon <icculus@icculus.org> [Wed, 08 Jan 2014 00:40:48 -0500] rev 8096
Patched to compile on Android (I think).
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