Wed, 05 Jun 2013 15:11:38 -0700 Joystick: Only send joy events when focused.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 15:11:38 -0700] rev 7279
Joystick: Only send joy events when focused. This changes makes it so that you only receive joystick (and implicitly gamecontroller) input events when your application has keyboard focus. If you'd like to still receive events when your application is in the background, set the SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS hint to "1". This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1892
Wed, 05 Jun 2013 23:33:15 +0200 Fixed doxygen warnings and corrected documentation in header files.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Wed, 05 Jun 2013 23:33:15 +0200] rev 7278
Fixed doxygen warnings and corrected documentation in header files.
Wed, 05 Jun 2013 12:48:44 -0700 Mac: Fix invalid PS3 controller mapping.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:48:44 -0700] rev 7277
Mac: Fix invalid PS3 controller mapping. PS3 controller had swapped D-Pad down & left buttons, as well as X & Y buttons. Thanks to Alex Szpakowski for the bug report and fix. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1891
Wed, 05 Jun 2013 12:00:18 -0700 Win32: Fix issue with SetCapture & negative values.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:00:18 -0700] rev 7276
Win32: Fix issue with SetCapture & negative values. This fixes an issue where we were using the wrong macros to extract the position from WM_MOUSEMOVE, so negative values were behaving incorrectly. These would be generated in multimon situations, or if you use SetCapture. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1175
Wed, 05 Jun 2013 12:00:15 -0700 Win32: Ignore WM_MOUSELEAVE in relative mode.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:00:15 -0700] rev 7275
Win32: Ignore WM_MOUSELEAVE in relative mode. We get an WM_MOUSELEAVE when we switch to relative mode, even though the cursor is still in the window. Ignoring this event to not end up with a NULL mouse focus. This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1861
Wed, 05 Jun 2013 07:22:45 -0700 Update SDL_LogOutput for WIN32 so it writes to the console
Andreas Schiffler <aschiffler@ferzkopp.net> [Wed, 05 Jun 2013 07:22:45 -0700] rev 7274
Update SDL_LogOutput for WIN32 so it writes to the console
Tue, 04 Jun 2013 22:13:06 -0700 Updated configure with Ryan's cygwin workaround
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Jun 2013 22:13:06 -0700] rev 7273
Updated configure with Ryan's cygwin workaround
Wed, 05 Jun 2013 00:42:39 -0400 Fixed build on newer Cygwin installs.
Ryan C. Gordon <icculus@icculus.org> [Wed, 05 Jun 2013 00:42:39 -0400] rev 7272
Fixed build on newer Cygwin installs.
Tue, 04 Jun 2013 14:54:49 -0700 Mac: Fix incorrect relative jump on focus / start.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 04 Jun 2013 14:54:49 -0700] rev 7271
Mac: Fix incorrect relative jump on focus / start. We should no longer send huge jumps on relative mode focus changes if the cursor was moved around, or on initial start. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1836
Tue, 04 Jun 2013 13:53:55 -0700 Mac: Hide cursor in relative mode.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 04 Jun 2013 13:53:55 -0700] rev 7270
Mac: Hide cursor in relative mode. This hides the cursor when you SDL_SetRelativeMouseMode, as intended. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1860
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