Wed, 05 Jun 2013 15:11:38 -0700 Joystick: Only send joy events when focused.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 15:11:38 -0700] rev 7279
Joystick: Only send joy events when focused. This changes makes it so that you only receive joystick (and implicitly gamecontroller) input events when your application has keyboard focus. If you'd like to still receive events when your application is in the background, set the SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS hint to "1". This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1892
Wed, 05 Jun 2013 23:33:15 +0200 Fixed doxygen warnings and corrected documentation in header files.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Wed, 05 Jun 2013 23:33:15 +0200] rev 7278
Fixed doxygen warnings and corrected documentation in header files.
Wed, 05 Jun 2013 12:48:44 -0700 Mac: Fix invalid PS3 controller mapping.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:48:44 -0700] rev 7277
Mac: Fix invalid PS3 controller mapping. PS3 controller had swapped D-Pad down & left buttons, as well as X & Y buttons. Thanks to Alex Szpakowski for the bug report and fix. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1891
Wed, 05 Jun 2013 12:00:18 -0700 Win32: Fix issue with SetCapture & negative values.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:00:18 -0700] rev 7276
Win32: Fix issue with SetCapture & negative values. This fixes an issue where we were using the wrong macros to extract the position from WM_MOUSEMOVE, so negative values were behaving incorrectly. These would be generated in multimon situations, or if you use SetCapture. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1175
Wed, 05 Jun 2013 12:00:15 -0700 Win32: Ignore WM_MOUSELEAVE in relative mode.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:00:15 -0700] rev 7275
Win32: Ignore WM_MOUSELEAVE in relative mode. We get an WM_MOUSELEAVE when we switch to relative mode, even though the cursor is still in the window. Ignoring this event to not end up with a NULL mouse focus. This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1861
Wed, 05 Jun 2013 07:22:45 -0700 Update SDL_LogOutput for WIN32 so it writes to the console
Andreas Schiffler <aschiffler@ferzkopp.net> [Wed, 05 Jun 2013 07:22:45 -0700] rev 7274
Update SDL_LogOutput for WIN32 so it writes to the console
Tue, 04 Jun 2013 22:13:06 -0700 Updated configure with Ryan's cygwin workaround
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Jun 2013 22:13:06 -0700] rev 7273
Updated configure with Ryan's cygwin workaround
Wed, 05 Jun 2013 00:42:39 -0400 Fixed build on newer Cygwin installs.
Ryan C. Gordon <icculus@icculus.org> [Wed, 05 Jun 2013 00:42:39 -0400] rev 7272
Fixed build on newer Cygwin installs.
Tue, 04 Jun 2013 14:54:49 -0700 Mac: Fix incorrect relative jump on focus / start.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 04 Jun 2013 14:54:49 -0700] rev 7271
Mac: Fix incorrect relative jump on focus / start. We should no longer send huge jumps on relative mode focus changes if the cursor was moved around, or on initial start. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1836
Tue, 04 Jun 2013 13:53:55 -0700 Mac: Hide cursor in relative mode.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 04 Jun 2013 13:53:55 -0700] rev 7270
Mac: Hide cursor in relative mode. This hides the cursor when you SDL_SetRelativeMouseMode, as intended. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1860
Tue, 04 Jun 2013 13:47:51 -0700 - fix misleading hint about minimising on focus loss
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 04 Jun 2013 13:47:51 -0700] rev 7269
- fix misleading hint about minimising on focus loss
Mon, 03 Jun 2013 19:24:18 -0700 Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 03 Jun 2013 19:24:18 -0700] rev 7268
Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings
Mon, 03 Jun 2013 07:28:55 -0700 Remove deprecated/deleted VS test projects
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 03 Jun 2013 07:28:55 -0700] rev 7267
Remove deprecated/deleted VS test projects
Sun, 02 Jun 2013 20:20:18 +0600 Fix compilation with libX11 >= 1.5.99.902.
Azamat H. Hackimov <azamat.hackimov@gmail.com> [Sun, 02 Jun 2013 20:20:18 +0600] rev 7266
Fix compilation with libX11 >= 1.5.99.902. These changes fixes bug #1769 for SDL2 (http://bugzilla.libsdl.org/show_bug.cgi?id=1769).
Sun, 02 Jun 2013 08:48:52 -0700 Hopefully fixed mingw32 build
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 08:48:52 -0700] rev 7265
Hopefully fixed mingw32 build
Sun, 02 Jun 2013 14:27:54 +0200 Changed documentation in header because LocalReferenceHolder not public API.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 02 Jun 2013 14:27:54 +0200] rev 7264
Changed documentation in header because LocalReferenceHolder not public API.
Sun, 02 Jun 2013 14:18:26 +0200 Changed haptic test program to use announced effect type.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 02 Jun 2013 14:18:26 +0200] rev 7263
Changed haptic test program to use announced effect type.
Sun, 02 Jun 2013 14:13:21 +0200 Fixed implicit function declaration for SDL_AndroidGetInternalStoragePath().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 02 Jun 2013 14:13:21 +0200] rev 7262
Fixed implicit function declaration for SDL_AndroidGetInternalStoragePath().
Sun, 02 Jun 2013 14:11:04 +0200 Fixed implicit function declaration and warning for SDL_Log().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 02 Jun 2013 14:11:04 +0200] rev 7261
Fixed implicit function declaration and warning for SDL_Log().
Sun, 02 Jun 2013 01:35:38 -0700 Gyrations to get the code to compile with the latest version of mingw-w64 as well as Visual Studio.
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 01:35:38 -0700] rev 7260
Gyrations to get the code to compile with the latest version of mingw-w64 as well as Visual Studio. I think in this case mingw-w64 is incorrect in defining the GUID instead of declaring it like Visual Studio and the older mingw32 compilers.
Sun, 02 Jun 2013 01:12:29 -0700 Fixed bug 1881 - SDL will not compile with "SDL_THREADS" disabled.
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 01:12:29 -0700] rev 7259
Fixed bug 1881 - SDL will not compile with "SDL_THREADS" disabled. MakoEnergy02 I am attempting to compile SDL on WindowsXP 32-bit, using MinGW. The problem I am having is when I attempt to compile, when it gets to "SDL_systhread.c" it errors: C:\Repos\Mezzanine\Mezzanine\libincludes\common\sdlsrc\SDL\src\thread\generic\SDL_systhread.c|29|error: conflicting types for 'SDL_SYS_CreateThread' C:\Repos\Mezzanine\Mezzanine\libincludes\common\sdlsrc\SDL\src\thread\generic\..\SDL_systhread.h|35|note: previous declaration of 'SDL_SYS_CreateThread' was here I do have SDL_THREADS disabled in my cmake configuration as I do not want or need SDL making threads for me, I have another thread provider. It seems the generic "dummy" implementation does not account for the two extra parameters needed for the "SDL_SYS_CreateThread" method when "SDL_PASSED_BEGINTHREAD_ENDTHREAD" is defined.
Sun, 02 Jun 2013 01:09:12 -0700 Fixed bug 1882 - SDL_GetKeyboardState should return const.
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 01:09:12 -0700] rev 7258
Fixed bug 1882 - SDL_GetKeyboardState should return const. Yuri K. Schlesner The array returned by SDL_GetKeyboardState is also used internally by SDL to keep track of pressed/released keys and must not be modified, lest weird behaviour occurs. Because of this I believe it's return type should be changed to return a const pointer, which will provide a code indication of that fact.
Sun, 02 Jun 2013 01:08:14 -0700 Fixed testnative on Mac OS X, which no longer ships X11 by default.
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 01:08:14 -0700] rev 7257
Fixed testnative on Mac OS X, which no longer ships X11 by default.
Sat, 01 Jun 2013 12:53:32 -0700 Merged changes
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2013 12:53:32 -0700] rev 7256
Merged changes
Sat, 01 Jun 2013 12:53:06 -0700 The standard fat gcc scripts work well with SDL 2.0
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2013 12:53:06 -0700] rev 7255
The standard fat gcc scripts work well with SDL 2.0
Sat, 01 Jun 2013 21:17:43 +0200 Fixed implicit function declarations and their warnings.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 01 Jun 2013 21:17:43 +0200] rev 7254
Fixed implicit function declarations and their warnings. For the SDL_SetMouseFocus() and SDL_SetKeyboardFocus().
Sat, 01 Jun 2013 21:11:52 +0200 Removed debug output.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 01 Jun 2013 21:11:52 +0200] rev 7253
Removed debug output.
Sat, 01 Jun 2013 21:09:36 +0200 Corrected indentation of license.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 01 Jun 2013 21:09:36 +0200] rev 7252
Corrected indentation of license.
Sat, 01 Jun 2013 08:57:17 -0700 Default the minimum required version to 2.0.0
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2013 08:57:17 -0700] rev 7251
Default the minimum required version to 2.0.0
Wed, 29 May 2013 06:31:48 -0500 Re-apply texture filter when resetting direct3d renderer.
Yuri K. Schlesner <yuriks@yuriks.net> [Wed, 29 May 2013 06:31:48 -0500] rev 7250
Re-apply texture filter when resetting direct3d renderer.
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