Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jul 2006 07:01:35 +0000] rev 1898
Playing around, trying to find a fast path with GDI
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jul 2006 06:39:26 +0000] rev 1897
Solved the performance problems by introducing the concept of a single-buffered
display, which is a fast path used for the whole-surface SDL 1.2 API.
Solved the flicker problems by implementing a backbuffer in the GDI renderer.
Unfortunately, now using the GDI renderer with a backbuffer and HBITMAPs is
significantly slower than SDL's surface code. *sigh*
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Jul 2006 21:23:51 +0000] rev 1896
Updated the snapshot build target to reflect the new source location
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Jul 2006 21:04:37 +0000] rev 1895
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Patrice Mandin <patmandin@gmail.com> [Thu, 06 Jul 2006 18:01:37 +0000] rev 1894
sdl.pc is in build directory, not source
Sam Lantinga <slouken@libsdl.org> [Tue, 27 Jun 2006 04:58:26 +0000] rev 1893
Include sdl.pc in the development RPM
Sam Lantinga <slouken@libsdl.org> [Tue, 27 Jun 2006 04:33:31 +0000] rev 1892
Added 1.2.11 patch notes
Sam Lantinga <slouken@libsdl.org> [Mon, 26 Jun 2006 16:20:51 +0000] rev 1891
Fixed libiconv detection
Sam Lantinga <slouken@libsdl.org> [Mon, 26 Jun 2006 16:15:21 +0000] rev 1890
Fixed problem with nasm hidden visibility detection
Sam Lantinga <slouken@libsdl.org> [Mon, 26 Jun 2006 05:27:15 +0000] rev 1889
Almost added Mac OS X nasm support