Mon, 12 Nov 2012 13:25:44 -0500 |
DavidLudwig |
Merged with latest official SDL sources.
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Mon, 15 Oct 2012 21:14:13 -0400 |
DavidLudwig |
merged with the latest, official, SDL 2 sources
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Sat, 01 Sep 2012 07:19:49 -0400 |
DavidLudwig |
Merged with latest SDL2 sources
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Fri, 06 Jul 2012 17:44:08 -0400 |
David Ludwig |
Updated README.iOS to have up-to-date instructions for creating an app from scratch (not from SDL's Xcode templates).
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Sat, 18 May 2013 12:48:50 -0700 |
Sam Lantinga |
Added mobile application events, with implementations for iOS and Android
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Sun, 04 Nov 2012 21:53:28 -0800 |
Sam Lantinga |
Synchronized the on-screen keyboard state with whether we are accepting text input.
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Sun, 14 Oct 2012 01:49:13 -0700 |
Sam Lantinga |
Updated the limitations and Game Center sections
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Tue, 02 Oct 2012 13:29:59 -0300 |
Gabriel Jacobo |
Updated iOS Readme to reflect Game Center integration changes.
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Sat, 11 Aug 2012 10:15:59 -0700 |
Sam Lantinga |
Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
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Fri, 22 Jun 2012 19:19:18 -0400 |
Sam Lantinga |
Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()
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Tue, 19 Jun 2012 18:25:04 -0300 |
Gabriel Jacobo |
Adds a simple command line utility (iosbuild.sh) to create iOS binaries for armv6, armv7 and i386
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Sun, 22 Jan 2012 17:26:45 -0500 |
Sam Lantinga |
Removing some more references to SDL 1.3
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Thu, 05 Jan 2012 21:41:55 -0500 |
Sam Lantinga |
Updated iOS projects and renamed iPhoneOS to iOS
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