src/audio/SDL_audio.c
Thu, 11 Aug 2016 22:26:58 -0400 Ryan C. Gordon audio: Cleaned up "extern AudioBootStrap" list.
Thu, 11 Aug 2016 22:22:09 -0400 Ryan C. Gordon audio: Renamed some internal driver symbols in various targets.
Wed, 10 Aug 2016 14:14:14 -0400 Ryan C. Gordon audio: Patched to compile on C89 compilers.
Tue, 09 Aug 2016 00:44:59 -0400 Ryan C. Gordon audio: Only allocate fake_stream if we're using the standard audio threads.
Tue, 09 Aug 2016 00:44:05 -0400 Ryan C. Gordon audio: simplifed check for internal callback.
Sat, 06 Aug 2016 03:39:15 -0400 Ryan C. Gordon disk audio: Implemented "capture" support, cleaned up some things.
Sat, 06 Aug 2016 02:47:27 -0400 Ryan C. Gordon audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
Sat, 06 Aug 2016 02:27:55 -0400 Ryan C. Gordon audio: SDL_ClearQueuedAudio() should free everything but two packets.
Fri, 05 Aug 2016 02:04:48 -0400 Ryan C. Gordon audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
Fri, 05 Aug 2016 01:44:15 -0400 Ryan C. Gordon audio: Removed internal SDL_audiomem.h and macros.
Fri, 05 Aug 2016 01:44:41 -0400 Ryan C. Gordon audio: Clean up some CloseDevice() interface details.
Tue, 02 Aug 2016 15:04:33 -0400 Ryan C. Gordon audio: a little more robustness in the capture device's thread.
Tue, 02 Aug 2016 13:50:21 -0400 Ryan C. Gordon audio: implemented higher level infrastructure for running capture devices.
Tue, 02 Aug 2016 13:48:52 -0400 Ryan C. Gordon audio: Made some SDL_AudioDevice fields atomic.
Mon, 01 Aug 2016 13:32:27 -0400 Ryan C. Gordon audio: changed some internal ints to be SDL_bools.
Mon, 01 Aug 2016 11:45:45 -0400 Ryan C. Gordon audio: Make SDL_AudioDevice::shutdown an atomic value.
Mon, 01 Aug 2016 00:18:56 -0400 Ryan C. Gordon audio: Initial bits to enable audio capture support.
Tue, 12 Apr 2016 16:45:10 -0400 Ryan C. Gordon threads: Move SDL's own thread creation to a new internal API.
Sat, 02 Jan 2016 10:10:34 -0800 Sam Lantinga Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Sam Lantinga Updated the copyright year to 2015
Mon, 23 Mar 2015 20:24:04 +0100 Philipp Wiesemann Android: Removed not needed include statement.
Fri, 20 Mar 2015 11:11:44 -0400 Ryan C. Gordon Audio hotplug fixes for winmm and XAudio2 backends.
Thu, 19 Mar 2015 23:44:47 -0400 Ryan C. Gordon Make static analysis happy.
Thu, 19 Mar 2015 23:39:53 -0400 Ryan C. Gordon Fixed a compiler warning on Visual Studio.
Thu, 19 Mar 2015 22:11:20 -0400 Ryan C. Gordon Zero out the audio hotplug event structure, so the "padded" fields are sane.
Thu, 19 Mar 2015 15:43:00 -0400 Ryan C. Gordon SDL_RemoveAudioDevice() should specify capture vs output.
Thu, 19 Mar 2015 13:34:17 -0400 Ryan C. Gordon Removed the broken audio streaming code, other small cleanups.
Thu, 19 Mar 2015 13:27:10 -0400 Ryan C. Gordon Disconnected/broken/lost audio devices now continue to fire their callback.
Thu, 19 Mar 2015 13:15:28 -0400 Ryan C. Gordon Don't assert if an audio backend reports the same device disconnected twice.
Wed, 18 Mar 2015 02:01:17 -0400 Ryan C. Gordon Bunch of reworking to how we manage audio devices.
Mon, 16 Mar 2015 02:11:39 -0400 Ryan C. Gordon Initial work on audio device hotplug support.
Wed, 18 Mar 2015 10:09:39 -0400 Ryan C. Gordon Changed some SDL_memset() calls to SDL_zero().
Wed, 18 Mar 2015 10:09:23 -0400 Ryan C. Gordon Tweaked a couple comments, added some FIXMEs.
Fri, 13 Mar 2015 12:20:17 -0400 Ryan C. Gordon Cleaning out a silly coding style I used to use.
Fri, 13 Mar 2015 00:48:30 -0400 Ryan C. Gordon Removed an unnecessary #ifdef.
Thu, 18 Dec 2014 00:19:52 -0500 Ryan C. Gordon Initial merge of Emscripten port!
Thu, 18 Sep 2014 11:03:34 -0300 Gabriel Jacobo [Android] Better fix for #2480, pause/resume audio
Wed, 17 Sep 2014 11:41:12 -0300 Gabriel Jacobo [Android] Fixes #2480, music does not pause when process backgrounded
Wed, 30 Jul 2014 11:11:48 -0400 Ryan C. Gordon SDL_GetQueuedAudioSize() shouldn't grab lock when not set up for queueing.
Wed, 30 Jul 2014 11:08:31 -0400 Ryan C. Gordon Added a GetPendingBytes method to the audio backend.
Tue, 22 Jul 2014 21:41:49 -0400 Ryan C. Gordon Added audio device buffer queueing API.
Tue, 22 Jul 2014 23:12:21 -0400 Ryan C. Gordon Clarifying hard-to-understand piece of code.
Tue, 24 Jun 2014 01:38:21 -0700 Sam Lantinga Fixed bug 2467 - bad memcpy in SDL_OpenAudio/open_audio_device/prepare_audiospec chain
Fri, 06 Jun 2014 15:45:59 -0300 Gabriel Jacobo Chrome's Native Client backend implementation
Mon, 05 May 2014 22:21:26 +0300 Dimitris Zenios __ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK.
Thu, 20 Mar 2014 18:00:41 -0400 Ryan C. Gordon Patched to compile on C89 compilers, removed more streamer code.
Thu, 20 Mar 2014 17:00:33 -0400 Ryan C. Gordon #ifdef'd out the audio streamer code.
Sun, 02 Feb 2014 00:53:27 -0800 Sam Lantinga Fixed bug 2374 - Update copyright for 2014...
Mon, 09 Dec 2013 16:03:18 -0500 Ryan C. Gordon Implemented the Dynamic API magic.
Sun, 24 Nov 2013 23:56:17 -0500 Ryan C. Gordon Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Thu, 14 Nov 2013 11:51:24 -0500 Ryan C. Gordon Renamed things named after BeOS to be named after Haiku instead.
Sun, 03 Nov 2013 11:13:06 -0800 Sam Lantinga Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers
Thu, 29 Aug 2013 08:29:21 -0700 Sam Lantinga Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Wed, 21 Aug 2013 09:47:10 -0300 Gabriel Jacobo OCD fixes: Adds a space after /* (glory to regular expressions!)
Thu, 25 Jul 2013 18:11:09 -0700 Sam Lantinga Fixed crash and garbled output when converting from F32 to S16 audio.
Sun, 14 Jul 2013 12:42:12 -0400 Ryan C. Gordon Protect SDL_PauseAudio*() with the audio callback lock.
Sun, 14 Jul 2013 11:28:18 -0400 Ryan C. Gordon Fixed off-by-one error in SDL_AudioQuit() (thanks, Rainer!).
Thu, 11 Jul 2013 23:59:09 -0400 Ryan C. Gordon Whoops, missed a part of that last commit.
Thu, 11 Jul 2013 23:53:00 -0400 Ryan C. Gordon Explicitly write silence to the audio device while it is paused.
Sun, 07 Jul 2013 02:03:07 -0400 Ryan C. Gordon Added an SDL2 OpenBSD sndio(7) audio target.
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