src/video/win32/SDL_win32modes.c
Tue, 27 Jul 2010 21:31:28 -0700 Sam Lantinga Andrey A.
Sun, 09 May 2010 20:47:22 -0700 Sam Lantinga Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sun, 06 Dec 2009 08:03:38 +0000 Sam Lantinga Added an API function to query geometry of multiple monitors:
Fri, 04 Dec 2009 09:01:48 +0000 Sam Lantinga Don't add any renderers if you can't add any displays
Tue, 01 Dec 2009 05:57:15 +0000 Sam Lantinga Work in progress on multi-display support:
Wed, 10 Jun 2009 13:34:20 +0000 Sam Lantinga indent
Mon, 08 Jun 2009 21:00:52 +0000 Mike Gorchak Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Mon, 23 Mar 2009 05:35:21 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 18:07:35 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Thu, 05 Jul 2007 05:57:31 +0000 Sam Lantinga Fixed mode code under VMware running Windows 98
Thu, 14 Jun 2007 06:32:36 +0000 Sam Lantinga Fixed running on Windows under VMware
Sat, 05 Aug 2006 17:09:42 +0000 Sam Lantinga SDL constants are all uppercase.
Mon, 17 Jul 2006 06:47:33 +0000 Sam Lantinga Implemented Windows OpenGL support
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Mon, 10 Jul 2006 07:34:50 +0000 Sam Lantinga SDL_Rect now uses int for position and size. SDL-1.3
Sun, 09 Jul 2006 09:02:26 +0000 Sam Lantinga Implemented gamma correction on Windows. SDL-1.3
Fri, 07 Jul 2006 08:05:39 +0000 Sam Lantinga Implemented Win32 video mode support SDL-1.3
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