Patched to compile on Haiku...?
authorRyan C. Gordon <icculus@icculus.org>
Tue, 12 Apr 2016 18:40:44 -0400
changeset 10149 0188c3322435
parent 10148 4ed1bd3724d6
child 10150 8387a58a5c19
Patched to compile on Haiku...?
src/main/haiku/SDL_BeApp.cc
--- a/src/main/haiku/SDL_BeApp.cc	Tue Apr 12 18:12:04 2016 -0400
+++ b/src/main/haiku/SDL_BeApp.cc	Tue Apr 12 18:40:44 2016 -0400
@@ -33,13 +33,15 @@
 #include "SDL_BeApp.h"
 #include "SDL_timer.h"
 #include "SDL_error.h"
-#include "../../thread/SDL_systhread.h"
 
 #include "../../video/haiku/SDL_BWin.h"
 
 #ifdef __cplusplus
 extern "C" {
 #endif
+
+#include "../../thread/SDL_systhread.h"
+
 /* Flag to tell whether or not the Be application is active or not */
 int SDL_BeAppActive = 0;
 static SDL_Thread *SDL_AppThread = NULL;