--- a/test/testsprite.c Fri Jul 13 10:19:51 2001 +0000
+++ b/test/testsprite.c Fri Jul 13 10:20:43 2001 +0000
@@ -92,7 +92,7 @@
}
/* This is a way of telling whether or not to use hardware surfaces */
-Uint32 FastestFlags(Uint32 flags)
+Uint32 FastestFlags(Uint32 flags, int width, int height, int bpp)
{
const SDL_VideoInfo *info;
@@ -112,8 +112,7 @@
/* Direct hardware blitting without double-buffering
causes really bad flickering.
*/
- SDL_Surface *screen = SDL_GetVideoSurface();
- if ( info->video_mem > (screen->h*screen->pitch) ) {
+ if ( info->video_mem*1024 > (height*width*bpp/8) ) {
flags |= SDL_DOUBLEBUF;
} else {
flags &= ~SDL_HWSURFACE;
@@ -164,7 +163,7 @@
--argc;
} else
if ( strcmp(argv[argc], "-fast") == 0 ) {
- videoflags = FastestFlags(videoflags);
+ videoflags = FastestFlags(videoflags, width, height, video_bpp);
} else
if ( strcmp(argv[argc], "-hw") == 0 ) {
videoflags ^= SDL_HWSURFACE;