Date: Mon, 3 May 2004 03:15:01 +0100
authorSam Lantinga <slouken@libsdl.org>
Sun, 18 Jul 2004 22:57:40 +0000
changeset 911 04a403e4ccf5
parent 910 4ab6d1fd028f
child 912 bc0b95b02235
Date: Mon, 3 May 2004 03:15:01 +0100 From: David Symmonds Subject: SDL Typedef Structs Hi, Thanks for the SDL libraries, I have been using them for about a year now and they are really brilliant. One thing that I have just found whilst using them through C++ (and needing forward declarations) is that when you typedef structs you sometimes use typedef struct Name { ... }Name; e.g. SDL_Surface and other times use typedef struct { ... }Name; e.g. SDL_Rect The first type works fine, when I define a header file I can just put 'struct Name;' at the top and use the Name throughout. However, the second type is harder to use in a header, and I haven't found a way yet, other than to include 'SDL.h' in the header file (undesirable). Would there be any harm in changing the definition of SDL_Rect and such like to the second form?
include/SDL_audio.h
include/SDL_cdrom.h
include/SDL_events.h
include/SDL_keyboard.h
include/SDL_mouse.h
include/SDL_syswm.h
include/SDL_version.h
include/SDL_video.h
src/SDL_error_c.h
--- a/include/SDL_audio.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/include/SDL_audio.h	Sun Jul 18 22:57:40 2004 +0000
@@ -45,7 +45,7 @@
 #endif
 
 /* The calculated values in this structure are calculated by SDL_OpenAudio() */
-typedef struct {
+typedef struct SDL_AudioSpec {
 	int freq;		/* DSP frequency -- samples per second */
 	Uint16 format;		/* Audio data format */
 	Uint8  channels;	/* Number of channels: 1 mono, 2 stereo */
--- a/include/SDL_cdrom.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/include/SDL_cdrom.h	Sun Jul 18 22:57:40 2004 +0000
@@ -62,7 +62,7 @@
 /* Given a status, returns true if there's a disk in the drive */
 #define CD_INDRIVE(status)	((int)status > 0)
 
-typedef struct {
+typedef struct SDL_CDtrack {
 	Uint8 id;		/* Track number */
 	Uint8 type;		/* Data or audio track */
 	Uint16 unused;
--- a/include/SDL_events.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/include/SDL_events.h	Sun Jul 18 22:57:40 2004 +0000
@@ -106,14 +106,14 @@
 #define SDL_ALLEVENTS		0xFFFFFFFF
 
 /* Application visibility event structure */
-typedef struct {
+typedef struct SDL_ActiveEvent {
 	Uint8 type;	/* SDL_ACTIVEEVENT */
 	Uint8 gain;	/* Whether given states were gained or lost (1/0) */
 	Uint8 state;	/* A mask of the focus states */
 } SDL_ActiveEvent;
 
 /* Keyboard event structure */
-typedef struct {
+typedef struct SDL_KeyboardEvent {
 	Uint8 type;	/* SDL_KEYDOWN or SDL_KEYUP */
 	Uint8 which;	/* The keyboard device index */
 	Uint8 state;	/* SDL_PRESSED or SDL_RELEASED */
@@ -121,7 +121,7 @@
 } SDL_KeyboardEvent;
 
 /* Mouse motion event structure */
-typedef struct {
+typedef struct SDL_MouseMotionEvent {
 	Uint8 type;	/* SDL_MOUSEMOTION */
 	Uint8 which;	/* The mouse device index */
 	Uint8 state;	/* The current button state */
@@ -131,7 +131,7 @@
 } SDL_MouseMotionEvent;
 
 /* Mouse button event structure */
-typedef struct {
+typedef struct SDL_MouseButtonEvent {
 	Uint8 type;	/* SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */
 	Uint8 which;	/* The mouse device index */
 	Uint8 button;	/* The mouse button index */
@@ -140,7 +140,7 @@
 } SDL_MouseButtonEvent;
 
 /* Joystick axis motion event structure */
-typedef struct {
+typedef struct SDL_JoyAxisEvent {
 	Uint8 type;	/* SDL_JOYAXISMOTION */
 	Uint8 which;	/* The joystick device index */
 	Uint8 axis;	/* The joystick axis index */
@@ -148,7 +148,7 @@
 } SDL_JoyAxisEvent;
 
 /* Joystick trackball motion event structure */
-typedef struct {
+typedef struct SDL_JoyBallEvent {
 	Uint8 type;	/* SDL_JOYBALLMOTION */
 	Uint8 which;	/* The joystick device index */
 	Uint8 ball;	/* The joystick trackball index */
@@ -157,7 +157,7 @@
 } SDL_JoyBallEvent;
 
 /* Joystick hat position change event structure */
-typedef struct {
+typedef struct SDL_JoyHatEvent {
 	Uint8 type;	/* SDL_JOYHATMOTION */
 	Uint8 which;	/* The joystick device index */
 	Uint8 hat;	/* The joystick hat index */
@@ -170,7 +170,7 @@
 } SDL_JoyHatEvent;
 
 /* Joystick button event structure */
-typedef struct {
+typedef struct SDL_JoyButtonEvent {
 	Uint8 type;	/* SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */
 	Uint8 which;	/* The joystick device index */
 	Uint8 button;	/* The joystick button index */
@@ -181,24 +181,24 @@
    When you get this event, you are responsible for setting a new video
    mode with the new width and height.
  */
-typedef struct {
+typedef struct SDL_ResizeEvent {
 	Uint8 type;	/* SDL_VIDEORESIZE */
 	int w;		/* New width */
 	int h;		/* New height */
 } SDL_ResizeEvent;
 
 /* The "screen redraw" event */
-typedef struct {
+typedef struct SDL_ExposeEvent {
 	Uint8 type;	/* SDL_VIDEOEXPOSE */
 } SDL_ExposeEvent;
 
 /* The "quit requested" event */
-typedef struct {
+typedef struct SDL_QuitEvent {
 	Uint8 type;	/* SDL_QUIT */
 } SDL_QuitEvent;
 
 /* A user-defined event type */
-typedef struct {
+typedef struct SDL_UserEvent {
 	Uint8 type;	/* SDL_USEREVENT through SDL_NUMEVENTS-1 */
 	int code;	/* User defined event code */
 	void *data1;	/* User defined data pointer */
@@ -208,7 +208,7 @@
 /* If you want to use this event, you should include SDL_syswm.h */
 struct SDL_SysWMmsg;
 typedef struct SDL_SysWMmsg SDL_SysWMmsg;
-typedef struct {
+typedef struct SDL_SysWMEvent {
 	Uint8 type;
 	SDL_SysWMmsg *msg;
 } SDL_SysWMEvent;
--- a/include/SDL_keyboard.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/include/SDL_keyboard.h	Sun Jul 18 22:57:40 2004 +0000
@@ -55,7 +55,7 @@
 		An international character..
 	}
  */
-typedef struct {
+typedef struct SDL_keysym {
 	Uint8 scancode;			/* hardware specific scancode */
 	SDLKey sym;			/* SDL virtual keysym */
 	SDLMod mod;			/* current key modifiers */
--- a/include/SDL_mouse.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/include/SDL_mouse.h	Sun Jul 18 22:57:40 2004 +0000
@@ -40,7 +40,7 @@
 #endif
 
 typedef struct WMcursor WMcursor;	/* Implementation dependent */
-typedef struct {
+typedef struct SDL_Cursor {
 	SDL_Rect area;			/* The area of the mouse cursor */
 	Sint16 hot_x, hot_y;		/* The "tip" of the cursor */
 	Uint8 *data;			/* B/W cursor data */
--- a/include/SDL_syswm.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/include/SDL_syswm.h	Sun Jul 18 22:57:40 2004 +0000
@@ -74,7 +74,7 @@
    When this structure is returned, it holds information about which
    low level system it is using, and will be one of SDL_SYSWM_TYPE.
  */
-typedef struct {
+typedef struct SDL_SysWMinfo {
 	SDL_version version;
 	SDL_SYSWM_TYPE subsystem;
 	union {
@@ -106,7 +106,7 @@
 };
 
 /* The windows custom window manager information structure */
-typedef struct {
+typedef struct SDL_SysWMinfo {
 	SDL_version version ;
 	GR_WINDOW_ID window ;	/* The display window */
 } SDL_SysWMinfo;
@@ -125,7 +125,7 @@
 };
 
 /* The windows custom window manager information structure */
-typedef struct {
+typedef struct SDL_SysWMinfo {
 	SDL_version version;
 	HWND window;			/* The Win32 display window */
 	HGLRC hglrc;			/* The OpenGL context, if any */
@@ -141,7 +141,7 @@
 };
 
 /* The RISCOS custom window manager information structure */
-typedef struct {
+typedef struct SDL_SysWMinfo {
 	SDL_version version;
 	int wimpVersion;    /* Wimp version running under */
 	int taskHandle;     /* The RISCOS task handle */
@@ -159,7 +159,7 @@
 };
 
 /* The QNX custom window manager information structure */
-typedef struct {
+typedef struct SDL_SysWMinfo {
 	SDL_version version;
 	int data;
 } SDL_SysWMinfo;
@@ -173,7 +173,7 @@
 };
 
 /* The generic custom window manager information structure */
-typedef struct {
+typedef struct SDL_SysWMinfo {
 	SDL_version version;
 	int data;
 } SDL_SysWMinfo;
--- a/include/SDL_version.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/include/SDL_version.h	Sun Jul 18 22:57:40 2004 +0000
@@ -44,7 +44,7 @@
 #define SDL_MINOR_VERSION	2
 #define SDL_PATCHLEVEL		8
 
-typedef struct {
+typedef struct SDL_version {
 	Uint8 major;
 	Uint8 minor;
 	Uint8 patch;
--- a/include/SDL_video.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/include/SDL_video.h	Sun Jul 18 22:57:40 2004 +0000
@@ -47,12 +47,12 @@
 #define SDL_ALPHA_TRANSPARENT 0
 
 /* Useful data types */
-typedef struct {
+typedef struct SDL_Rect {
 	Sint16 x, y;
 	Uint16 w, h;
 } SDL_Rect;
 
-typedef struct {
+typedef struct SDL_Color {
 	Uint8 r;
 	Uint8 g;
 	Uint8 b;
@@ -60,7 +60,7 @@
 } SDL_Color;
 #define SDL_Colour SDL_Color
 
-typedef struct {
+typedef struct SDL_Palette {
 	int       ncolors;
 	SDL_Color *colors;
 } SDL_Palette;
@@ -154,7 +154,7 @@
 
 
 /* Useful for determining the video hardware capabilities */
-typedef struct {
+typedef struct SDL_VideoInfo {
 	Uint32 hw_available :1;	/* Flag: Can you create hardware surfaces? */
 	Uint32 wm_available :1;	/* Flag: Can you talk to a window manager? */
 	Uint32 UnusedBits1  :6;
--- a/src/SDL_error_c.h	Sun Jul 18 19:46:38 2004 +0000
+++ b/src/SDL_error_c.h	Sun Jul 18 22:57:40 2004 +0000
@@ -35,7 +35,7 @@
 #define ERR_MAX_STRLEN	128
 #define ERR_MAX_ARGS	5
 
-typedef struct {
+typedef struct SDL_error {
 	/* This is a numeric value corresponding to the current error */
 	int error;