*** empty log message ***
authorSam Lantinga <slouken@libsdl.org>
Sun, 06 Oct 2002 20:25:05 +0000
changeset 514 1080bfc4aa96
parent 513 8feff52d7f5f
child 515 230b156829ed
*** empty log message ***
src/video/windib/SDL_dibevents.c
src/video/windib/SDL_dibvideo.c
--- a/src/video/windib/SDL_dibevents.c	Sun Oct 06 18:47:20 2002 +0000
+++ b/src/video/windib/SDL_dibevents.c	Sun Oct 06 20:25:05 2002 +0000
@@ -28,6 +28,9 @@
 #include <stdlib.h>
 #include <stdio.h>
 #include <windows.h>
+#ifdef HAVE_AYGSHELL
+#include <aygshell.h>
+#endif
 
 #include "SDL_events.h"
 #include "SDL_error.h"
@@ -363,6 +366,12 @@
 void DIB_DestroyWindow(_THIS)
 {
 	if ( SDL_windowid == NULL ) {
+#ifdef HAVE_AYGSHELL
+		/* Unhide taskbar, etc. */
+		SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR);
+		SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON);
+		ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
+#endif
 		DestroyWindow(SDL_Window);
 	}
 }
--- a/src/video/windib/SDL_dibvideo.c	Sun Oct 06 18:47:20 2002 +0000
+++ b/src/video/windib/SDL_dibvideo.c	Sun Oct 06 20:25:05 2002 +0000
@@ -29,6 +29,9 @@
 #include <stdlib.h>
 #include <malloc.h>
 #include <windows.h>
+#ifdef HAVE_AYGSHELL
+#include <aygshell.h>
+#endif
 
 /* Not yet in the mingw32 cross-compile headers */
 #ifndef CDS_FULLSCREEN
@@ -514,6 +517,23 @@
 	video->h = height;
 	video->pitch = SDL_CalculatePitch(video);
 
+#ifdef HAVE_AYGSHELL
+	 /* Stuff to hide that $#!^%#$ WinCE taskbar in fullscreen... */
+	if ( flags & SDL_FULLSCREEN ) {
+		if ( !(prev_flags & SDL_FULLSCREEN) ) {
+			SHFullScreen(SDL_Window, SHFS_HIDETASKBAR);
+			SHFullScreen(SDL_Window, SHFS_HIDESIPBUTTON);
+			ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);
+		}
+		video->flags |= SDL_FULLSCREEN;
+	} else {
+		if ( prev_flags & SDL_FULLSCREEN ) {
+			SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR);
+			SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON);
+			ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
+		}
+	}
+#endif
 #ifndef NO_CHANGEDISPLAYSETTINGS
 	/* Set fullscreen mode if appropriate */
 	if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {