Fixed building using MinGW
Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
--- a/src/SDL.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/SDL.c Thu Oct 17 23:02:29 2013 -0700
@@ -20,6 +20,10 @@
*/
#include "SDL_config.h"
+#if defined(__WIN32__)
+#include "core/windows/SDL_windows.h"
+#endif
+
/* Initialization code for SDL */
#include "SDL.h"
@@ -443,7 +447,6 @@
#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
/* Need to include DllMain() on Watcom C for some reason.. */
-#include "core/windows/SDL_windows.h"
BOOL APIENTRY
_DllMainCRTStartup(HANDLE hModule,
--- a/src/SDL_assert.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/SDL_assert.c Thu Oct 17 23:02:29 2013 -0700
@@ -20,6 +20,10 @@
*/
#include "SDL_config.h"
+#if defined(__WIN32__)
+#include "core/windows/SDL_windows.h"
+#endif
+
#include "SDL.h"
#include "SDL_atomic.h"
#include "SDL_messagebox.h"
@@ -29,8 +33,6 @@
#include "video/SDL_sysvideo.h"
#ifdef __WIN32__
-#include "core/windows/SDL_windows.h"
-
#ifndef WS_OVERLAPPEDWINDOW
#define WS_OVERLAPPEDWINDOW 0
#endif
--- a/src/SDL_log.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/SDL_log.c Thu Oct 17 23:02:29 2013 -0700
@@ -20,6 +20,10 @@
*/
#include "SDL_config.h"
+#if defined(__WIN32__)
+#include "core/windows/SDL_windows.h"
+#endif
+
/* Simple log messages in SDL */
#include "SDL_log.h"
@@ -28,9 +32,7 @@
#include <stdio.h>
#endif
-#if defined(__WIN32__)
-#include "core/windows/SDL_windows.h"
-#elif defined(__ANDROID__)
+#if defined(__ANDROID__)
#include <android/log.h>
#endif
--- a/src/atomic/SDL_spinlock.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/atomic/SDL_spinlock.c Thu Oct 17 23:02:29 2013 -0700
@@ -20,14 +20,14 @@
*/
#include "SDL_config.h"
+#ifdef __WIN32__
+#include "../core/windows/SDL_windows.h"
+#endif
+
#include "SDL_atomic.h"
#include "SDL_mutex.h"
#include "SDL_timer.h"
-/* Don't do the check for Visual Studio 2005, it's safe here */
-#ifdef __WIN32__
-#include "../core/windows/SDL_windows.h"
-#endif
/* This function is where all the magic happens... */
SDL_bool
--- a/src/core/windows/SDL_windows.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/core/windows/SDL_windows.c Thu Oct 17 23:02:29 2013 -0700
@@ -22,8 +22,8 @@
#ifdef __WIN32__
+#include "SDL_windows.h"
#include "SDL_error.h"
-#include "SDL_windows.h"
#include "SDL_assert.h"
#include <objbase.h> /* for CoInitialize/CoUninitialize */
--- a/src/cpuinfo/SDL_cpuinfo.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/cpuinfo/SDL_cpuinfo.c Thu Oct 17 23:02:29 2013 -0700
@@ -20,6 +20,10 @@
*/
#include "SDL_config.h"
+#if defined(__WIN32__)
+#include "../core/windows/SDL_windows.h"
+#endif
+
/* CPU feature detection for SDL */
#include "SDL_cpuinfo.h"
@@ -41,9 +45,6 @@
#include <signal.h>
#include <setjmp.h>
#endif
-#ifdef __WIN32__
-#include "../core/windows/SDL_windows.h"
-#endif
#define CPU_HAS_RDTSC 0x00000001
#define CPU_HAS_ALTIVEC 0x00000002
--- a/src/file/SDL_rwops.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/file/SDL_rwops.c Thu Oct 17 23:02:29 2013 -0700
@@ -22,6 +22,11 @@
#define _LARGEFILE64_SOURCE
#include "SDL_config.h"
+#if defined(__WIN32__)
+#include "../core/windows/SDL_windows.h"
+#endif
+
+
/* This file provides a general interface for SDL to read and write
data sources. It can easily be extended to files, memory, etc.
*/
@@ -42,8 +47,6 @@
/* Functions to read/write Win32 API file pointers */
-#include "../core/windows/SDL_windows.h"
-
#ifndef INVALID_SET_FILE_POINTER
#define INVALID_SET_FILE_POINTER 0xFFFFFFFF
#endif
--- a/src/joystick/windows/SDL_mmjoystick.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/joystick/windows/SDL_mmjoystick.c Thu Oct 17 23:02:29 2013 -0700
@@ -33,6 +33,11 @@
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
+#ifdef REGSTR_VAL_JOYOEMNAME
+#undef REGSTR_VAL_JOYOEMNAME
+#endif
+#define REGSTR_VAL_JOYOEMNAME "OEMName"
+
#define MAX_JOYSTICKS 16
#define MAX_AXES 6 /* each joystick can have up to 6 axes */
#define MAX_BUTTONS 32 /* and 32 buttons */
@@ -45,7 +50,7 @@
/* array to hold joystick ID values */
static UINT SYS_JoystickID[MAX_JOYSTICKS];
-static JOYCAPS SYS_Joystick[MAX_JOYSTICKS];
+static JOYCAPSA SYS_Joystick[MAX_JOYSTICKS];
static char *SYS_JoystickName[MAX_JOYSTICKS];
/* The private structure used to keep track of a joystick */
@@ -148,7 +153,7 @@
int i;
int maxdevs;
JOYINFOEX joyinfo;
- JOYCAPS joycaps;
+ JOYCAPSA joycaps;
MMRESULT result;
/* Reset the joystick ID & name mapping tables */
@@ -166,7 +171,7 @@
joyinfo.dwFlags = JOY_RETURNALL;
result = joyGetPosEx(i, &joyinfo);
if (result == JOYERR_NOERROR) {
- result = joyGetDevCaps(i, &joycaps, sizeof(joycaps));
+ result = joyGetDevCapsA(i, &joycaps, sizeof(joycaps));
if (result == JOYERR_NOERROR) {
SYS_JoystickID[SDL_SYS_numjoysticks] = i;
SYS_Joystick[SDL_SYS_numjoysticks] = joycaps;
--- a/src/main/windows/SDL_windows_main.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/main/windows/SDL_windows_main.c Thu Oct 17 23:02:29 2013 -0700
@@ -7,12 +7,12 @@
#ifdef __WIN32__
+/* Include this so we define UNICODE properly */
+#include "../../core/windows/SDL_windows.h"
+
#include <stdio.h>
#include <stdlib.h>
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-
/* Include the SDL main definition header */
#include "SDL.h"
#include "SDL_main.h"
--- a/src/render/direct3d/SDL_render_d3d.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/render/direct3d/SDL_render_d3d.c Thu Oct 17 23:02:29 2013 -0700
@@ -22,7 +22,6 @@
#if SDL_VIDEO_RENDER_D3D && !SDL_RENDER_DISABLED
-
#include "../../core/windows/SDL_windows.h"
#include "SDL_hints.h"
--- a/src/render/software/SDL_rotate.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/render/software/SDL_rotate.c Thu Oct 17 23:02:29 2013 -0700
@@ -30,8 +30,8 @@
*/
#include "SDL_config.h"
-#ifdef WIN32
-#include <windows.h>
+#if defined(__WIN32__)
+#include "../../core/windows/SDL_windows.h"
#endif
#include <stdlib.h>
--- a/src/stdlib/SDL_getenv.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/stdlib/SDL_getenv.c Thu Oct 17 23:02:29 2013 -0700
@@ -20,10 +20,13 @@
*/
#include "SDL_config.h"
+#if defined(__WIN32__)
+#include "../core/windows/SDL_windows.h"
+#endif
+
#include "SDL_stdinc.h"
#if !defined(SDL_setenv) && defined(__WIN32__)
-#include "../core/windows/SDL_windows.h"
/* Note this isn't thread-safe! */
static char *SDL_envmem = NULL; /* Ugh, memory leak */
static size_t SDL_envmemlen = 0;
--- a/src/test/SDL_test_common.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/test/SDL_test_common.c Thu Oct 17 23:02:29 2013 -0700
@@ -1107,10 +1107,10 @@
case SDL_FINGERDOWN:
case SDL_FINGERUP:
- fprintf(stderr, "Finger: %s touch=%lld, finger=%lld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
+ fprintf(stderr, "Finger: %s touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
(event->type == SDL_FINGERDOWN) ? "down" : "up",
- (long long) event->tfinger.touchId,
- (long long) event->tfinger.fingerId,
+ (long) event->tfinger.touchId,
+ (long) event->tfinger.fingerId,
event->tfinger.x, event->tfinger.y,
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
break;
--- a/src/thread/windows/SDL_systhread.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/thread/windows/SDL_systhread.c Thu Oct 17 23:02:29 2013 -0700
@@ -116,8 +116,8 @@
int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
- pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
- pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
+ pfnSDL_CurrentBeginThread pfnBeginThread = (pfnSDL_CurrentBeginThread)_beginthreadex;
+ pfnSDL_CurrentEndThread pfnEndThread = (pfnSDL_CurrentEndThread)_endthreadex;
#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
pThreadStartParms pThreadParms =
(pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
--- a/src/thread/windows/SDL_systls.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/thread/windows/SDL_systls.c Thu Oct 17 23:02:29 2013 -0700
@@ -20,13 +20,13 @@
*/
#include "SDL_config.h"
-#include "SDL_thread.h"
-#include "../SDL_thread_c.h"
#if SDL_THREAD_WINDOWS
#include "../../core/windows/SDL_windows.h"
+#include "SDL_thread.h"
+#include "../SDL_thread_c.h"
static DWORD thread_local_storage = TLS_OUT_OF_INDEXES;
static SDL_bool generic_local_storage = SDL_FALSE;
--- a/src/video/windows/SDL_windowsmessagebox.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/video/windows/SDL_windowsmessagebox.c Thu Oct 17 23:02:29 2013 -0700
@@ -22,7 +22,11 @@
#if SDL_VIDEO_DRIVER_WINDOWS
-#include "SDL.h"
+#if defined(__WIN32__)
+#include "../../core/windows/SDL_windows.h"
+#endif
+
+#include "SDL_assert.h"
#include "SDL_windowsvideo.h"
--- a/src/video/windows/SDL_windowsvideo.h Fri Oct 18 01:36:41 2013 -0400
+++ b/src/video/windows/SDL_windowsvideo.h Thu Oct 17 23:02:29 2013 -0700
@@ -23,9 +23,9 @@
#ifndef _SDL_windowsvideo_h
#define _SDL_windowsvideo_h
-#include "../SDL_sysvideo.h"
+#include "../../core/windows/SDL_windows.h"
-#include "../../core/windows/SDL_windows.h"
+#include "../SDL_sysvideo.h"
#if defined(_MSC_VER)
#include <msctf.h>
--- a/src/video/windows/SDL_windowswindow.c Fri Oct 18 01:36:41 2013 -0400
+++ b/src/video/windows/SDL_windowswindow.c Thu Oct 17 23:02:29 2013 -0700
@@ -22,6 +22,8 @@
#if SDL_VIDEO_DRIVER_WINDOWS
+#include "../../core/windows/SDL_windows.h"
+
#include "SDL_assert.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
--- a/test/configure Fri Oct 18 01:36:41 2013 -0400
+++ b/test/configure Thu Oct 17 23:02:29 2013 -0700
@@ -3452,7 +3452,7 @@
rm -f conf.sdltest
CFLAGS="$CFLAGS $SDL_CFLAGS"
-LIBS="$LIBS $SDL_LIBS -lSDL2_test"
+LIBS="$LIBS -lSDL2_test $SDL_LIBS"
ac_ext=c
ac_cpp='$CPP $CPPFLAGS'
--- a/test/configure.in Fri Oct 18 01:36:41 2013 -0400
+++ b/test/configure.in Thu Oct 17 23:02:29 2013 -0700
@@ -86,7 +86,7 @@
AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!])
)
CFLAGS="$CFLAGS $SDL_CFLAGS"
-LIBS="$LIBS $SDL_LIBS -lSDL2_test"
+LIBS="$LIBS -lSDL2_test $SDL_LIBS"
dnl Check for X11 path, needed for OpenGL on some systems
AC_PATH_X