Mac OS X joystick calibration code should start with device-specified bounds. SDL-1.2
authorRyan C. Gordon <icculus@icculus.org>
Tue, 29 May 2007 12:01:07 +0000
branchSDL-1.2
changeset 3945 14bec334705f
parent 3944 d59dacd36696
child 3946 259aaca0fb0c
Mac OS X joystick calibration code should start with device-specified bounds. Fixes Bugzilla #344.
src/joystick/darwin/SDL_sysjoystick.c
--- a/src/joystick/darwin/SDL_sysjoystick.c	Sun May 27 08:53:48 2007 +0000
+++ b/src/joystick/darwin/SDL_sysjoystick.c	Tue May 29 12:01:07 2007 +0000
@@ -241,12 +241,10 @@
 		pElement->cookie = (IOHIDElementCookie) number;
 	refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMinKey));
 	if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
-		pElement->min = number;
-		pElement->maxReport = pElement->min;
+		pElement->minReport = pElement->min = number;
 	refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMaxKey));
 	if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
-		pElement->max = number;
-		pElement->minReport = pElement->max;
+		pElement->maxReport = pElement->max = number;
 /*
 	TODO: maybe should handle the following stuff somehow?