Fixed tab spacing
authorSam Lantinga <slouken@libsdl.org>
Sat, 07 Jan 2012 22:33:58 -0500
changeset 6178 1fc633857667
parent 6177 645cb51a75cb
child 6179 a83eb92704f3
Fixed tab spacing
src/render/opengles2/SDL_render_gles2.c
--- a/src/render/opengles2/SDL_render_gles2.c	Sat Jan 07 22:20:15 2012 -0500
+++ b/src/render/opengles2/SDL_render_gles2.c	Sat Jan 07 22:33:58 2012 -0500
@@ -178,7 +178,7 @@
 
     if (event->event == SDL_WINDOWEVENT_MINIMIZED) {
         /* According to Apple documentation, we need to finish drawing NOW! */
-	glFinish();
+        glFinish();
     }
 }
 
@@ -206,21 +206,21 @@
     if (rdata) {
         GLES2_ActivateRenderer(renderer);
 
-	{
-	    GLES2_ShaderCacheEntry *entry;
-	    GLES2_ShaderCacheEntry *next;
-	    entry = rdata->shader_cache.head;
-	    while (entry)
-	    {
+        {
+            GLES2_ShaderCacheEntry *entry;
+            GLES2_ShaderCacheEntry *next;
+            entry = rdata->shader_cache.head;
+            while (entry)
+            {
                 glDeleteShader(entry->id);
                 next = entry->next;
                 SDL_free(entry);
                 entry = next;
-	    }
-	}
-	{
-	    GLES2_ProgramCacheEntry *entry;
-	    GLES2_ProgramCacheEntry *next;
+            }
+        }
+        {
+            GLES2_ProgramCacheEntry *entry;
+            GLES2_ProgramCacheEntry *next;
             entry = rdata->program_cache.head;
             while (entry) {
                 glDeleteProgram(entry->id);
@@ -228,7 +228,7 @@
                 SDL_free(entry);
                 entry = next;
             }
-	}
+        }
         if (rdata->context) {
             SDL_GL_DeleteContext(rdata->context);
         }