Removed SDL prefix from internal function pointers for screen keyboard access.
--- a/src/video/SDL_sysvideo.h Wed May 01 22:14:29 2013 -0700
+++ b/src/video/SDL_sysvideo.h Thu May 02 23:12:03 2013 +0200
@@ -242,10 +242,10 @@
void (*SetTextInputRect) (_THIS, SDL_Rect *rect);
/* Screen keyboard */
- SDL_bool (*SDL_HasScreenKeyboardSupport) (_THIS);
- void (*SDL_ShowScreenKeyboard) (_THIS, SDL_Window *window);
- void (*SDL_HideScreenKeyboard) (_THIS, SDL_Window *window);
- SDL_bool (*SDL_IsScreenKeyboardShown) (_THIS, SDL_Window *window);
+ SDL_bool (*HasScreenKeyboardSupport) (_THIS);
+ void (*ShowScreenKeyboard) (_THIS, SDL_Window *window);
+ void (*HideScreenKeyboard) (_THIS, SDL_Window *window);
+ SDL_bool (*IsScreenKeyboardShown) (_THIS, SDL_Window *window);
/* Clipboard */
int (*SetClipboardText) (_THIS, const char *text);
--- a/src/video/SDL_video.c Wed May 01 22:14:29 2013 -0700
+++ b/src/video/SDL_video.c Thu May 02 23:12:03 2013 +0200
@@ -2900,8 +2900,8 @@
/* Then show the on-screen keyboard, if any */
window = SDL_GetFocusWindow();
- if (window && _this && _this->SDL_ShowScreenKeyboard) {
- _this->SDL_ShowScreenKeyboard(_this, window);
+ if (window && _this && _this->ShowScreenKeyboard) {
+ _this->ShowScreenKeyboard(_this, window);
}
/* Finally start the text input system */
@@ -2928,8 +2928,8 @@
/* Hide the on-screen keyboard, if any */
window = SDL_GetFocusWindow();
- if (window && _this && _this->SDL_HideScreenKeyboard) {
- _this->SDL_HideScreenKeyboard(_this, window);
+ if (window && _this && _this->HideScreenKeyboard) {
+ _this->HideScreenKeyboard(_this, window);
}
/* Finally disable text events */
@@ -2948,8 +2948,8 @@
SDL_bool
SDL_HasScreenKeyboardSupport(void)
{
- if (_this && _this->SDL_HasScreenKeyboardSupport) {
- return _this->SDL_HasScreenKeyboardSupport(_this);
+ if (_this && _this->HasScreenKeyboardSupport) {
+ return _this->HasScreenKeyboardSupport(_this);
}
return SDL_FALSE;
}
@@ -2957,8 +2957,8 @@
SDL_bool
SDL_IsScreenKeyboardShown(SDL_Window *window)
{
- if (window && _this && _this->SDL_IsScreenKeyboardShown) {
- return _this->SDL_IsScreenKeyboardShown(_this, window);
+ if (window && _this && _this->IsScreenKeyboardShown) {
+ return _this->IsScreenKeyboardShown(_this, window);
}
return SDL_FALSE;
}
--- a/src/video/android/SDL_androidvideo.c Wed May 01 22:14:29 2013 -0700
+++ b/src/video/android/SDL_androidvideo.c Thu May 02 23:12:03 2013 +0200
@@ -133,8 +133,8 @@
device->SetTextInputRect = Android_SetTextInputRect;
/* Screen keyboard */
- device->SDL_HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport;
- device->SDL_IsScreenKeyboardShown = Android_IsScreenKeyboardShown;
+ device->HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport;
+ device->IsScreenKeyboardShown = Android_IsScreenKeyboardShown;
/* Clipboard */
device->SetClipboardText = Android_SetClipboardText;
--- a/src/video/psp/SDL_pspvideo.c Wed May 01 22:14:29 2013 -0700
+++ b/src/video/psp/SDL_pspvideo.c Thu May 02 23:12:03 2013 +0200
@@ -136,10 +136,10 @@
device->GL_GetSwapInterval = PSP_GL_GetSwapInterval;
device->GL_SwapWindow = PSP_GL_SwapWindow;
device->GL_DeleteContext = PSP_GL_DeleteContext;
- device->SDL_HasScreenKeyboardSupport = PSP_SDL_HasScreenKeyboardSupport;
- device->SDL_ShowScreenKeyboard = PSP_SDL_ShowScreenKeyboard;
- device->SDL_HideScreenKeyboard = PSP_SDL_HideScreenKeyboard;
- device->SDL_IsScreenKeyboardShown = PSP_SDL_IsScreenKeyboardShown;
+ device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport;
+ device->ShowScreenKeyboard = PSP_ShowScreenKeyboard;
+ device->HideScreenKeyboard = PSP_HideScreenKeyboard;
+ device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown;
device->PumpEvents = PSP_PumpEvents;
@@ -312,17 +312,17 @@
/* TO Write Me*/
-SDL_bool PSP_SDL_HasScreenKeyboardSupport(_THIS)
+SDL_bool PSP_HasScreenKeyboardSupport(_THIS)
{
return SDL_TRUE;
}
-void PSP_SDL_ShowScreenKeyboard(_THIS, SDL_Window *window)
+void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window)
{
}
-void PSP_SDL_HideScreenKeyboard(_THIS, SDL_Window *window)
+void PSP_HideScreenKeyboard(_THIS, SDL_Window *window)
{
}
-SDL_bool PSP_SDL_IsScreenKeyboardShown(_THIS, SDL_Window *window)
+SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window)
{
return SDL_FALSE;
}
--- a/src/video/psp/SDL_pspvideo.h Wed May 01 22:14:29 2013 -0700
+++ b/src/video/psp/SDL_pspvideo.h Thu May 02 23:12:03 2013 +0200
@@ -92,10 +92,10 @@
void PSP_GL_DeleteContext(_THIS, SDL_GLContext context);
/*PSP on screen keyboard */
-SDL_bool PSP_SDL_HasScreenKeyboardSupport(_THIS);
-void PSP_SDL_ShowScreenKeyboard(_THIS, SDL_Window *window);
-void PSP_SDL_HideScreenKeyboard(_THIS, SDL_Window *window);
-SDL_bool PSP_SDL_IsScreenKeyboardShown(_THIS, SDL_Window *window);
+SDL_bool PSP_HasScreenKeyboardSupport(_THIS);
+void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window);
+void PSP_HideScreenKeyboard(_THIS, SDL_Window *window);
+SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window);
#endif /* __SDL_PANDORA_H__ */
--- a/src/video/uikit/SDL_uikitvideo.m Wed May 01 22:14:29 2013 -0700
+++ b/src/video/uikit/SDL_uikitvideo.m Thu May 02 23:12:03 2013 +0200
@@ -87,10 +87,10 @@
/* !!! FIXME: implement SetWindowBordered */
#if SDL_IPHONE_KEYBOARD
- device->SDL_HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport;
- device->SDL_ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
- device->SDL_HideScreenKeyboard = UIKit_HideScreenKeyboard;
- device->SDL_IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
+ device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport;
+ device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
+ device->HideScreenKeyboard = UIKit_HideScreenKeyboard;
+ device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
#endif
/* OpenGL (ES) functions */