PicoGUI is no longer maintained by the author.
authorSam Lantinga <slouken@libsdl.org>
Wed, 26 Jul 2006 03:55:56 +0000
changeset 1945 3182150b470f
parent 1944 91f41fc124a7
child 1946 103760c3a5dc
PicoGUI is no longer maintained by the author.
README.PicoGUI
configure.in
include/SDL_config.h.in
src/video/SDL_sysvideo.h
src/video/SDL_video.c
src/video/picogui/SDL_pgevents.c
src/video/picogui/SDL_pgevents_c.h
src/video/picogui/SDL_pgvideo.c
src/video/picogui/SDL_pgvideo.h
--- a/README.PicoGUI	Wed Jul 26 03:24:27 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,50 +0,0 @@
- ========================
-  Using SDL with PicoGUI
- ========================
-
-- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>
-
-PicoGUI is a scalable GUI system with a unique architecture, primarily focused
-on scalability to various embedded systems. You can find more information
-including a FAQ at http://picogui.org
-
-To use the patch:
-
-  1. When compiling, add the "--enable-video-picogui" switch to ./configure
-
-  2. When running your program, ensure that the picogui driver for SDL
-     is in use by setting the SDL_VIDEODRIVER environment variable 
-     to "picogui".
-
-  3. The program must also be linked to the C client library for PicoGUI
-     (libpgui.so). If the program is being compiled with a patched SDL 
-     installed this should be done automatically. If you want to use an
-     existing binary with PicoGUI, you can set the LD_PRELOAD environment
-     variable to the path of your libpgui.so file.
-
-Capabilities:
-
-  So far only basic functionality is provided on true color (linear16/24/32)
-  devices. Accessing a memory mapped bitmap, updating the display, and handling
-  mouse/keyboard input. This functionality has been tested with several
-  applications, including mplayer, Xine, sldroids, and Abuse.
-
-TODO list:
-
-  - YUV overlays will be helpful for watching video on set top boxes or other
-    embedded devices that have some graphics acceleration hardware
-
-  - Account for rotated bitmap storage in pgserver
-
-  - Support for hiding or changing the cursor
-
-  - The display should be centered when the SDL application is smaller
-    than the PicoGUI panel
-
-  - Fullscreen or any other special modes
-
-  - Support for indexed and grayscale modes
-
-  - Probably much more...
-
---- The End ---
--- a/configure.in	Wed Jul 26 03:24:27 2006 +0000
+++ b/configure.in	Wed Jul 26 03:55:56 2006 +0000
@@ -1302,31 +1302,6 @@
     fi
 }
 
-dnl Set up the PicoGUI video driver if enabled
-CheckPicoGUI()
-{
-    AC_ARG_ENABLE(video-picogui,
-AC_HELP_STRING([--enable-video-picogui], [use PicoGUI video driver [[default=no]]]),
-                  , enable_video_picogui=no)
-    if test x$enable_video = xyes -a x$enable_video_picogui = xyes; then
-        AC_MSG_CHECKING(for PicoGUI support)
-        video_picogui=no
-        AC_TRY_COMPILE([
-         #include <picogui.h>
-        ],[
-        ],[
-        video_picogui=yes
-        ])
-        AC_MSG_RESULT($video_picogui)
-        if test x$video_picogui = xyes; then
-            AC_DEFINE(SDL_VIDEO_DRIVER_PICOGUI)
-            SOURCES="$SOURCES $srcdir/src/video/picogui/*.c"
-            SDL_LIBS="$SDL_LIBS -lpgui"
-            have_video=yes
-        fi
-    fi
-}
-
 dnl Set up the Atari Bios keyboard driver
 CheckAtariBiosEvent()
 {
@@ -2063,7 +2038,6 @@
         CheckVGL
         CheckWscons
         CheckQtopia
-        CheckPicoGUI
         CheckOpenGLX11
         CheckInputEvents
         CheckTslib
--- a/include/SDL_config.h.in	Wed Jul 26 03:24:27 2006 +0000
+++ b/include/SDL_config.h.in	Wed Jul 26 03:55:56 2006 +0000
@@ -265,7 +265,6 @@
 #undef SDL_VIDEO_DRIVER_NANOX
 #undef SDL_VIDEO_DRIVER_OS2FS
 #undef SDL_VIDEO_DRIVER_PHOTON
-#undef SDL_VIDEO_DRIVER_PICOGUI
 #undef SDL_VIDEO_DRIVER_PS2GS
 #undef SDL_VIDEO_DRIVER_QTOPIA
 #undef SDL_VIDEO_DRIVER_RISCOS
--- a/src/video/SDL_sysvideo.h	Wed Jul 26 03:24:27 2006 +0000
+++ b/src/video/SDL_sysvideo.h	Wed Jul 26 03:55:56 2006 +0000
@@ -360,9 +360,6 @@
 #if SDL_VIDEO_DRIVER_GEM
 extern VideoBootStrap GEM_bootstrap;
 #endif
-#if SDL_VIDEO_DRIVER_PICOGUI
-extern VideoBootStrap PG_bootstrap;
-#endif
 #if SDL_VIDEO_DRIVER_DC
 extern VideoBootStrap DC_bootstrap;
 #endif
--- a/src/video/SDL_video.c	Wed Jul 26 03:24:27 2006 +0000
+++ b/src/video/SDL_video.c	Wed Jul 26 03:55:56 2006 +0000
@@ -109,9 +109,6 @@
 #if SDL_VIDEO_DRIVER_GEM
     &GEM_bootstrap,
 #endif
-#if SDL_VIDEO_DRIVER_PICOGUI
-    &PG_bootstrap,
-#endif
 #if SDL_VIDEO_DRIVER_DC
     &DC_bootstrap,
 #endif
--- a/src/video/picogui/SDL_pgevents.c	Wed Jul 26 03:24:27 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,129 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-
-    Micah Dowty
-    micahjd@users.sourceforge.net
-*/
-#include "SDL_config.h"
-
-#include "SDL.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_pgvideo.h"
-#include "SDL_pgevents_c.h"
-
-int
-PG_HandleClose(struct pgEvent *evt)
-{
-    SDL_PrivateQuit();
-    return 1;                   /* Intercept the event's normal quit handling */
-}
-
-int
-PG_HandleResize(struct pgEvent *evt)
-{
-    SDL_PrivateResize(evt->e.size.w, evt->e.size.h);
-    return 0;
-}
-
-int
-PG_HandleKey(struct pgEvent *evt)
-{
-    SDL_keysym sym;
-    SDL_memset(&sym, 0, sizeof(sym));
-    sym.sym = evt->e.kbd.key;
-    sym.mod = evt->e.kbd.mods;
-    SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym);
-    return 0;
-}
-
-int
-PG_HandleChar(struct pgEvent *evt)
-{
-    SDL_keysym sym;
-    SDL_memset(&sym, 0, sizeof(sym));
-    sym.unicode = evt->e.kbd.key;
-    sym.mod = evt->e.kbd.mods;
-    SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym);
-    return 0;
-}
-
-int
-PG_HandleMouseButton(struct pgEvent *evt)
-{
-    /* We need to focus the canvas when it's clicked */
-    if (evt->extra) {
-        SDL_VideoDevice *this = (SDL_VideoDevice *) evt->extra;
-        pgFocus(this->hidden->wCanvas);
-    }
-    SDL_PrivateMouseButton(evt->type == PG_WE_PNTR_DOWN, evt->e.pntr.chbtn,
-                           evt->e.pntr.x, evt->e.pntr.y);
-    return 0;
-}
-
-int
-PG_HandleMouseMotion(struct pgEvent *evt)
-{
-    SDL_PrivateMouseMotion(evt->e.pntr.btn, 0, evt->e.pntr.x, evt->e.pntr.y);
-    return 0;
-}
-
-void
-PG_PumpEvents(_THIS)
-{
-    /* Process all pending events */
-    pgEventPoll();
-}
-
-void
-PG_InitOSKeymap(_THIS)
-{
-    /* We need no keymap */
-}
-
-void
-PG_InitEvents(_THIS)
-{
-    /* Turn on all the mouse and keyboard triggers for our canvas, normally less important
-     * events like mouse movement are ignored to save bandwidth. */
-    pgSetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK,
-                pgGetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK) |
-                PG_TRIGGER_UP | PG_TRIGGER_DOWN | PG_TRIGGER_MOVE |
-                PG_TRIGGER_KEYUP | PG_TRIGGER_KEYDOWN | PG_TRIGGER_CHAR, 0);
-
-    /* Start our canvas out focused, so we get keyboard input */
-    pgFocus(this->hidden->wCanvas);
-
-    /* Set up bindings for all the above event handlers */
-    pgBind(this->hidden->wApp, PG_WE_CLOSE, &PG_HandleClose, NULL);
-    pgBind(this->hidden->wCanvas, PG_WE_BUILD, &PG_HandleResize, NULL);
-    pgBind(this->hidden->wCanvas, PG_WE_KBD_CHAR, &PG_HandleChar, NULL);
-    pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYUP, &PG_HandleKey, NULL);
-    pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYDOWN, &PG_HandleKey, NULL);
-    pgBind(this->hidden->wCanvas, PG_WE_PNTR_MOVE, &PG_HandleMouseMotion,
-           NULL);
-    pgBind(this->hidden->wCanvas, PG_WE_PNTR_UP, &PG_HandleMouseButton, NULL);
-    pgBind(this->hidden->wCanvas, PG_WE_PNTR_DOWN, &PG_HandleMouseButton,
-           this);
-}
-
-/* end of SDL_pgevents.c ... */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/picogui/SDL_pgevents_c.h	Wed Jul 26 03:24:27 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,37 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-
-    Micah Dowty
-    micahjd@users.sourceforge.net
-*/
-#include "SDL_config.h"
-
-#include "SDL_pgvideo.h"
-
-/* Variables and functions exported by SDL_sysevents.c to other parts 
-   of the native video subsystem (SDL_sysvideo.c)
-*/
-extern void PG_PumpEvents(_THIS);
-extern void PG_InitEvents(_THIS);
-extern void PG_InitOSKeymap(_THIS);
-
-/* end of SDL_pgevents_c.h ... */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/picogui/SDL_pgvideo.c	Wed Jul 26 03:24:27 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,386 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-
-    Micah Dowty
-    micahjd@users.sourceforge.net
-*/
-#include "SDL_config.h"
-
-#include "SDL_video.h"
-#include "SDL_mouse.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_pixels_c.h"
-#include "../../events/SDL_events_c.h"
-
-#include "SDL_pgvideo.h"
-#include "SDL_pgevents_c.h"
-
-#define PGVID_DRIVER_NAME "picogui"
-
-/* Initialization/Query functions */
-static int PG_VideoInit(_THIS, SDL_PixelFormat * vformat);
-static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
-static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface * current, int width,
-                                    int height, int bpp, Uint32 flags);
-static int PG_SetColors(_THIS, int firstcolor, int ncolors,
-                        SDL_Color * colors);
-static void PG_VideoQuit(_THIS);
-
-/* Hardware surface functions */
-static int PG_AllocHWSurface(_THIS, SDL_Surface * surface);
-static int PG_LockHWSurface(_THIS, SDL_Surface * surface);
-static void PG_UnlockHWSurface(_THIS, SDL_Surface * surface);
-static void PG_FreeHWSurface(_THIS, SDL_Surface * surface);
-
-/* etc. */
-static void PG_UpdateRects(_THIS, int numrects, SDL_Rect * rects);
-
-// The implementation dependent data for the window manager cursor
-struct WMcursor
-{
-    /* Our cursor is a PicoGUI theme */
-    pghandle theme;
-};
-
-/* WM functions */
-void PG_SetCaption(_THIS, const char *title, const char *icon);
-WMcursor *PG_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask,
-                            int w, int h, int hot_x, int hot_y);
-void PG_FreeWMCursor(_THIS, WMcursor * cursor);
-void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
-int PG_ShowWMCursor(_THIS, WMcursor * cursor);
-
-/* PicoGUI driver bootstrap functions */
-
-static int
-PG_Available(void)
-{
-    /* FIXME: The current client lib doesn't give a way to see if the picogui
-     *        server is reachable without causing a fatal error if it isn't.
-     *        This should be fixed in cli_c2, but until then assume we can
-     *        connect. Since more common drivers like X11 are probed first anyway,
-     *        this shouldn't be a huge problem.
-     */
-    return (1);
-}
-
-static void
-PG_DeleteDevice(SDL_VideoDevice * device)
-{
-    SDL_free(device->hidden);
-    SDL_free(device);
-}
-
-static SDL_VideoDevice *
-PG_CreateDevice(int devindex)
-{
-    SDL_VideoDevice *device;
-
-    /* Initialize all variables that we clean on shutdown */
-    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
-    if (device) {
-        SDL_memset(device, 0, (sizeof *device));
-        device->hidden = (struct SDL_PrivateVideoData *)
-            SDL_malloc((sizeof *device->hidden));
-    }
-    if ((device == NULL) || (device->hidden == NULL)) {
-        SDL_OutOfMemory();
-        if (device) {
-            SDL_free(device);
-        }
-        return (0);
-    }
-    SDL_memset(device->hidden, 0, (sizeof *device->hidden));
-
-    /* Set the function pointers */
-    device->VideoInit = PG_VideoInit;
-    device->ListModes = PG_ListModes;
-    device->SetVideoMode = PG_SetVideoMode;
-    device->CreateYUVOverlay = NULL;
-    device->SetColors = PG_SetColors;
-    device->UpdateRects = PG_UpdateRects;
-    device->VideoQuit = PG_VideoQuit;
-    device->AllocHWSurface = PG_AllocHWSurface;
-    device->CheckHWBlit = NULL;
-    device->FillHWRect = NULL;
-    device->SetHWColorKey = NULL;
-    device->SetHWAlpha = NULL;
-    device->LockHWSurface = PG_LockHWSurface;
-    device->UnlockHWSurface = PG_UnlockHWSurface;
-    device->FlipHWSurface = NULL;
-    device->FreeHWSurface = PG_FreeHWSurface;
-    device->SetCaption = PG_SetCaption;
-    device->SetIcon = NULL;
-    device->IconifyWindow = NULL;
-    device->GrabInput = NULL;
-
-    device->PumpEvents = PG_PumpEvents;
-    device->InitOSKeymap = PG_InitOSKeymap;
-
-    device->ShowWMCursor = PG_ShowWMCursor;
-    device->CreateWMCursor = PG_CreateWMCursor;
-    device->FreeWMCursor = PG_FreeWMCursor;
-    device->WarpWMCursor = PG_WarpWMCursor;
-
-    device->free = PG_DeleteDevice;
-
-    return device;
-}
-
-VideoBootStrap PG_bootstrap = {
-    PGVID_DRIVER_NAME, "PicoGUI SDL driver",
-    PG_Available, PG_CreateDevice
-};
-
-
-int
-PG_VideoInit(_THIS, SDL_PixelFormat * vformat)
-{
-    /* Connect to the PicoGUI server. No way to process command line args yet,
-     * but since this is based on SHM it's not important to be able to specify
-     * a remote PicoGUI server.
-     *
-     * FIXME: Another nitpick about the current client lib is there's no
-     *        clean way to indicate that command line args are not available.
-     */
-    pgInit(0, (char **) "");
-    this->hidden->mi = *pgGetVideoMode();
-
-    /* Create a picogui application and canvas. We'll populate the canvas later. */
-    this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL, "SDL", 0);
-    this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS, 0, 0);
-    pgSetWidget(PGDEFAULT, PG_WP_SIDE, PG_S_ALL, 0);
-
-    PG_InitEvents(this);
-
-    /* Determine the current screen size */
-    this->info.current_w = this->hidden->mi.lxres;
-    this->info.current_h = this->hidden->mi.lyres;
-
-    /* Determine the screen depth.
-     * We change this during the SDL_SetVideoMode implementation... 
-     * Round up to the nearest Bytes per pixel
-     */
-    vformat->BitsPerPixel = this->hidden->mi.bpp;
-    vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
-    if (this->hidden->mi.bpp & 7)
-        vformat->BytesPerPixel++;
-
-    /* We're done! */
-    return (0);
-}
-
-SDL_Rect **
-PG_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
-{
-    return (SDL_Rect **) - 1;
-}
-
-SDL_Surface *
-PG_SetVideoMode(_THIS, SDL_Surface * current,
-                int width, int height, int bpp, Uint32 flags)
-{
-    if (this->hidden->bitmap) {
-        /* Free old bitmap */
-        if (current->pixels) {
-            shmdt(current->pixels);
-            current->pixels = NULL;
-        }
-        pgDelete(this->hidden->bitmap);
-    }
-
-    /* Allocate the new pixel format for the screen */
-    if (!SDL_ReallocFormat(current, bpp, 0, 0, 0, 0)) {
-        SDL_SetError("Couldn't allocate new pixel format for requested mode");
-        return (NULL);
-    }
-
-    /* Create a new picogui bitmap */
-    this->hidden->bitmap = pgCreateBitmap(width, height);
-    this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap);
-    current->pixels = shmat(shmget(this->hidden->shm.shm_key,
-                                   this->hidden->shm.shm_length, 0), NULL, 0);
-
-    /* Reset the canvas, and draw persistent and incremental grops.
-     * Use mapping and offsets to center it.
-     */
-
-    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0);
-
-    /* 0. Set the source position during incremental rendering
-     */
-    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC, 0, 0,
-               0, 0);
-    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1,
-               PG_GROPF_INCREMENTAL);
-
-    /* 1. Incremental bitmap rendering
-     */
-    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
-               0, 0, 0, 0, this->hidden->bitmap);
-    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1,
-               PG_GROPF_INCREMENTAL);
-
-    /* 2. Normal bitmap rendering
-     */
-    pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
-               0, 0, this->hidden->shm.width, this->hidden->shm.height,
-               this->hidden->bitmap);
-
-    /* Set up the new mode framebuffer */
-    current->flags = 0;
-    current->w = this->hidden->shm.width;
-    current->h = this->hidden->shm.height;
-    current->pitch = this->hidden->shm.pitch;
-
-    /* Set up pixel format */
-    current->format->BitsPerPixel = this->hidden->shm.bpp;
-    current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
-    if (this->hidden->shm.bpp & 7)
-        current->format->BytesPerPixel++;
-    current->format->palette = NULL;
-    current->format->Rmask = this->hidden->shm.red_mask;
-    current->format->Gmask = this->hidden->shm.green_mask;
-    current->format->Bmask = this->hidden->shm.blue_mask;
-    current->format->Amask = this->hidden->shm.alpha_mask;
-    current->format->Rshift = this->hidden->shm.red_shift;
-    current->format->Gshift = this->hidden->shm.green_shift;
-    current->format->Bshift = this->hidden->shm.blue_shift;
-    current->format->Ashift = this->hidden->shm.alpha_shift;
-    current->format->Rloss = 8 - this->hidden->shm.red_length;
-    current->format->Gloss = 8 - this->hidden->shm.green_length;
-    current->format->Bloss = 8 - this->hidden->shm.blue_length;
-    current->format->Aloss = 8 - this->hidden->shm.alpha_length;
-
-    /* Draw the app */
-    pgUpdate();
-
-    /* We're done */
-    return (current);
-}
-
-/* We don't actually allow hardware surfaces other than the main one */
-static int
-PG_AllocHWSurface(_THIS, SDL_Surface * surface)
-{
-    return (-1);
-}
-static void
-PG_FreeHWSurface(_THIS, SDL_Surface * surface)
-{
-    return;
-}
-
-/* We need to wait for vertical retrace on page flipped displays */
-static int
-PG_LockHWSurface(_THIS, SDL_Surface * surface)
-{
-    return (0);
-}
-
-static void
-PG_UnlockHWSurface(_THIS, SDL_Surface * surface)
-{
-    return;
-}
-
-static void
-PG_UpdateRects(_THIS, int numrects, SDL_Rect * rects)
-{
-    int i;
-
-    for (i = 0; i < numrects; i++) {
-        if (rects[i].w <= 0 || rects[i].h <= 0)
-            continue;
-
-        /* Schedule an incremental update for this rectangle, using
-         * the canvas gropnodes we've loaded beforehand.
-         */
-        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0);
-        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4,
-                   rects[i].x, rects[i].y, rects[i].w, rects[i].h);
-        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1);
-        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4,
-                   rects[i].x, rects[i].y, rects[i].w, rects[i].h);
-
-        /* Go perform the update */
-        pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0);
-        pgSubUpdate(this->hidden->wCanvas);
-    }
-}
-
-int
-PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
-{
-    /* do nothing of note. */
-    return (1);
-}
-
-/* Note:  If we are terminated, this could be called in the middle of
-   another SDL video routine -- notably UpdateRects.
-*/
-void
-PG_VideoQuit(_THIS)
-{
-    if (this->screen->pixels != NULL) {
-        shmdt(this->screen->pixels);
-        this->screen->pixels = NULL;
-        pgDelete(this->hidden->bitmap);
-    }
-    pgDelete(this->hidden->wCanvas);
-    pgDelete(this->hidden->wApp);
-}
-
-void
-PG_SetCaption(_THIS, const char *title, const char *icon)
-{
-    if (title != NULL)
-        pgReplaceText(this->hidden->wApp, title);
-    pgUpdate();
-}
-
-/* FIXME: The cursor stuff isn't implemented yet! */
-
-WMcursor *
-PG_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask,
-                  int w, int h, int hot_x, int hot_y)
-{
-    static WMcursor dummy;
-    return &dummy;
-}
-
-void
-PG_FreeWMCursor(_THIS, WMcursor * cursor)
-{
-}
-
-void
-PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
-{
-}
-
-int
-PG_ShowWMCursor(_THIS, WMcursor * cursor)
-{
-    return 1;
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/picogui/SDL_pgvideo.h	Wed Jul 26 03:24:27 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,52 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-
-    Micah Dowty
-    micahjd@users.sourceforge.net
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_pgvideo_h
-#define _SDL_pgvideo_h
-
-#include "SDL_mouse.h"
-#include "SDL_mutex.h"
-#include "../SDL_sysvideo.h"
-
-#include <picogui.h>
-#include <sys/shm.h>
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS	SDL_VideoDevice *this
-
-
-/* Private display data */
-
-struct SDL_PrivateVideoData
-{
-    pghandle wApp, wCanvas;     /* PicoGUI widgets */
-    pghandle bitmap;
-    struct pgshmbitmap shm;     /* shared memory info */
-    struct pgmodeinfo mi;       /* PicoGUI video mode info structure */
-};
-
-#endif /* _SDL_pgvideo_h */
-/* vi: set ts=4 sw=4 expandtab: */