Mac: Update mouse position on warp.
--- a/src/video/cocoa/SDL_cocoamouse.m Wed Apr 24 12:20:44 2013 -0700
+++ b/src/video/cocoa/SDL_cocoamouse.m Wed Apr 24 12:20:48 2013 -0700
@@ -187,11 +187,17 @@
static void
Cocoa_WarpMouse(SDL_Window * window, int x, int y)
{
+ SDL_Mouse *mouse = SDL_GetMouse();
CGPoint point;
point.x = (float)window->x + x;
point.y = (float)window->y + y;
CGWarpMouseCursorPosition(point);
+
+ /* CGWarpMouseCursorPosition doesn't generate a window event, unlike our
+ * other implementations' APIs.
+ */
+ SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 0, x, y);
}
static int