Fixed compiling on Windows CE
authorSam Lantinga <slouken@libsdl.org>
Thu, 09 Aug 2001 05:51:34 +0000
changeset 140 3c35d8f160bd
parent 139 ef23a1bf1244
child 141 218325a2653f
Fixed compiling on Windows CE
src/video/windib/SDL_dibevents.c
--- a/src/video/windib/SDL_dibevents.c	Thu Aug 09 05:34:17 2001 +0000
+++ b/src/video/windib/SDL_dibevents.c	Thu Aug 09 05:51:34 2001 +0000
@@ -90,14 +90,14 @@
 #ifdef NO_GETKEYBOARDSTATE
 			/* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
 			if ( SDL_TranslateUNICODE ) {
-				MSG msg;
+				MSG m;
 
-				msg.hwnd = hwnd;
-				msg.message = msg;
-				msg.wParam = wParam;
-				msg.lParam = lParam;
-				msg.time = 0;
-				if ( TranslateMessage(&m) && PeekMessage(&msg, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
+				m.hwnd = hwnd;
+				m.message = msg;
+				m.wParam = wParam;
+				m.lParam = lParam;
+				m.time = 0;
+				if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
 					GetMessage(&m, hwnd, 0, WM_USER);
 			    		wParam = m.wParam;
 				} else {