Don't forget OpenGL 3.0 support
authorSam Lantinga <slouken@libsdl.org>
Thu, 25 Dec 2008 05:39:54 +0000
changeset 2921 3c45e98e0547
parent 2920 cdb01906cb7e
child 2922 dc4523c7c22d
Don't forget OpenGL 3.0 support
TODO
--- a/TODO	Thu Dec 25 05:26:29 2008 +0000
+++ b/TODO	Thu Dec 25 05:39:54 2008 +0000
@@ -7,6 +7,7 @@
  * Implement icon support (with translucency?)
  * Add draw blend mode and line drawing support for win32
  * Add diagonal line clipping to SDL_IntersectRectAndLine()
+ * Add OpenGL 3.0 context support
  * Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
  * Verify mouse grab support
  * Properly handle mouse grab with Vista DPI scaling