Friggin' Windows remaps alphabetic keys based on keyboard layout.
We try to figure out what the actual layout independent values are.
--- a/src/video/win32/SDL_win32events.c Sat Feb 09 07:18:38 2008 +0000
+++ b/src/video/win32/SDL_win32events.c Sat Feb 09 22:28:27 2008 +0000
@@ -54,17 +54,12 @@
We try to provide USB scancodes, so undo this mapping.
*/
if (wParam >= 'A' && wParam <= 'Z') {
- /* Alphabetic scancodes for PC keyboards */
- static BYTE scancodes[26] = {
- 30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38, 50, 49, 24,
- 25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44
- };
BYTE scancode = (lParam >> 16) & 0xFF;
int i;
- if (scancode != scancodes[wParam - 'A']) {
- for (i = 0; i < SDL_arraysize(scancodes); ++i) {
- if (scancode == scancodes[i]) {
+ if (scancode != alpha_scancodes[wParam - 'A']) {
+ for (i = 0; i < SDL_arraysize(alpha_scancodes); ++i) {
+ if (scancode == alpha_scancodes[i]) {
wParam = 'A' + i;
break;
}
@@ -448,6 +443,12 @@
}
return (0);
+ case WM_INPUTLANGCHANGE:
+ {
+ WIN_UpdateKeymap(data->videodata->keyboard);
+ }
+ return (1);
+
case WM_GETMINMAXINFO:
{
MINMAXINFO *info;
--- a/src/video/win32/SDL_win32keyboard.c Sat Feb 09 07:18:38 2008 +0000
+++ b/src/video/win32/SDL_win32keyboard.c Sat Feb 09 22:28:27 2008 +0000
@@ -26,17 +26,43 @@
#include "../../events/SDL_keyboard_c.h"
#include "../../events/scancodes_win32.h"
+#ifndef MAPVK_VK_TO_VSC
+#define MAPVK_VK_TO_VSC 0
+#endif
+#ifndef MAPVK_VSC_TO_VK
+#define MAPVK_VSC_TO_VK 1
+#endif
+#ifndef MAPVK_VK_TO_CHAR
+#define MAPVK_VK_TO_CHAR 2
+#endif
+
+/* Alphabetic scancodes for PC keyboards */
+BYTE alpha_scancodes[26] = {
+ 30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38, 50, 49, 24,
+ 25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44
+};
+
void
WIN_InitKeyboard(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Keyboard keyboard;
+ int i;
+
+ /* Make sure the alpha scancodes are correct. T isn't usually remapped */
+ if (MapVirtualKey('T', MAPVK_VK_TO_VSC) != alpha_scancodes['T'-'A']) {
+printf("Fixing alpha scancode map, assuming US QWERTY layout!\nPlease send the following 26 lines of output to the SDL mailing list <sdl@libsdl.org>, including a description of your keyboard hardware.\n");
+ for (i = 0; i < SDL_arraysize(alpha_scancodes); ++i) {
+ alpha_scancodes[i] = MapVirtualKey('A'+i, MAPVK_VK_TO_VSC);
+printf("%d = %d\n", i, alpha_scancodes[i]);
+ }
+ }
data->key_layout = win32_scancode_table;
SDL_zero(keyboard);
data->keyboard = SDL_AddKeyboard(&keyboard, -1);
- WIN_UpdateKeymap(_this);
+ WIN_UpdateKeymap(data->keyboard);
SDL_SetScancodeName(SDL_SCANCODE_APPLICATION, "Menu");
SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Windows");
@@ -44,9 +70,8 @@
}
void
-WIN_UpdateKeymap(_THIS)
+WIN_UpdateKeymap(int keyboard)
{
- SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
int i;
SDL_scancode scancode;
SDLKey keymap[SDL_NUM_SCANCODES];
@@ -61,12 +86,16 @@
(keymap[scancode] & SDLK_SCANCODE_MASK)) {
continue;
}
-#ifndef MAPVK_VK_TO_CHAR
-#define MAPVK_VK_TO_CHAR 2
-#endif
- keymap[scancode] = (MapVirtualKey(i, MAPVK_VK_TO_CHAR) & 0x7FFF);
+
+ /* Alphabetic keys are handled specially, since Windows remaps them */
+ if (i >= 'A' && i <= 'Z') {
+ BYTE vsc = alpha_scancodes[i-'A'];
+ keymap[scancode] = MapVirtualKey(vsc, MAPVK_VSC_TO_VK) + 0x20;
+ } else {
+ keymap[scancode] = (MapVirtualKey(i, MAPVK_VK_TO_CHAR) & 0x7FFF);
+ }
}
- SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES);
+ SDL_SetKeymap(keyboard, 0, keymap, SDL_NUM_SCANCODES);
}
void
--- a/src/video/win32/SDL_win32keyboard.h Sat Feb 09 07:18:38 2008 +0000
+++ b/src/video/win32/SDL_win32keyboard.h Sat Feb 09 22:28:27 2008 +0000
@@ -24,8 +24,10 @@
#ifndef _SDL_win32keyboard_h
#define _SDL_win32keyboard_h
+extern BYTE alpha_scancodes[26];
+
extern void WIN_InitKeyboard(_THIS);
-extern void WIN_UpdateKeymap(_THIS);
+extern void WIN_UpdateKeymap(int keyboard);
extern void WIN_QuitKeyboard(_THIS);
#endif /* _SDL_win32keyboard_h */