Move variable declaration position to stick with C standart.
--- a/src/audio/SDL_audio.c Tue Mar 29 03:05:26 2011 -0700
+++ b/src/audio/SDL_audio.c Sun Apr 03 18:24:27 2011 +0700
@@ -328,14 +328,13 @@
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
int silence;
Uint32 delay;
+ /* For streaming when the buffer sizes don't match up */
+ Uint8 *istream;
+ int istream_len = 0;
/* The audio mixing is always a high priority thread */
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
- /* For streaming when the buffer sizes don't match up */
- Uint8 *istream;
- int istream_len = 0;
-
/* Perform any thread setup */
device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);